2 Left Thumbs | SOULGAME STUDIO Flash Games Developer Interview / Rogue Soul / Swords and Souls (Flashlight) @2leftthumbs | Uploaded February 2021 | Updated October 2024, 5 hours ago.
The Scrabdackle Kickstarter was a success! You can wishlist the game on Steam now ► store.steampowered.com/app/1578720/Scrabdackle
SoulGame Studio took the Flash scene by storm on their arrival, releasing 5 unique games, all based on a world of characteristic Souls-kind. The two cousins have won numerous awards, and have had multiple of their games featured as some of the Best Of All Time flash games!
They are now celebrating the follow-up to the Flash game success, with their brand new full PC release, Swords and Souls Neverseen.
Swords and Souls: Neverseen Steam release ► store.steampowered.com/app/679900/Swords__Souls_Neverseen
A huge thank you to Séverin and Adrien, who agreed to an interview, answering my questions about the studio, the Soul series, and their games: The Soul Driver, Rogue Soul I and II, The Gentleman, & Swords and Souls.
In Flashlight I review the full history of SoulGame Studios games, the story, history, and the development process. Showing how the series progressed over time, and how that translated to the full release we have now.
GameSauce Interview ► web.archive.org/web/20161231001916/gamesauce.biz/2016/12/30/severin-larose-finding-soul-flash-games
The website no longer works, but through this wayback machine link you should be able to at *least* see all the text of the interview, even though the images are now missing.
Please consider supporting the Patreon ► patreon.com/posts/soulgame-studio-28658967
To gain access to the full interview, have your name in the credits, and take part in future interviews!
The Scrabdackle Kickstarter was a success! You can wishlist the game on Steam now ► store.steampowered.com/app/1578720/Scrabdackle
SoulGame Studio took the Flash scene by storm on their arrival, releasing 5 unique games, all based on a world of characteristic Souls-kind. The two cousins have won numerous awards, and have had multiple of their games featured as some of the Best Of All Time flash games!
They are now celebrating the follow-up to the Flash game success, with their brand new full PC release, Swords and Souls Neverseen.
Swords and Souls: Neverseen Steam release ► store.steampowered.com/app/679900/Swords__Souls_Neverseen
A huge thank you to Séverin and Adrien, who agreed to an interview, answering my questions about the studio, the Soul series, and their games: The Soul Driver, Rogue Soul I and II, The Gentleman, & Swords and Souls.
In Flashlight I review the full history of SoulGame Studios games, the story, history, and the development process. Showing how the series progressed over time, and how that translated to the full release we have now.
GameSauce Interview ► web.archive.org/web/20161231001916/gamesauce.biz/2016/12/30/severin-larose-finding-soul-flash-games
The website no longer works, but through this wayback machine link you should be able to at *least* see all the text of the interview, even though the images are now missing.
Please consider supporting the Patreon ► patreon.com/posts/soulgame-studio-28658967
To gain access to the full interview, have your name in the credits, and take part in future interviews!