FocusSight | Sonic the Hedgehog (2006; X360) ~ Shadow: Kingdom Valley (Normal) in 2'08"196 @FocusSight | Uploaded 4 days ago | Updated 3 hours ago
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Chart for stat in video: speedrun.com/sonic06?h=Kingdom_Valley-Shadow-normal&x=l_ywe14lyd-vdo1ggv2-wl30qj9l.810er4pq
Finally got an IL WR that wasn't a mission! Funnily, while there is still timesave to be had on the first two sections, this run ties previous WR at the end of Section 2. Means that most if not all of this timesave was done in Section 3. Added some small optimizations including a grounded pause HA on a short platform in the start of that section, clipped into a corner closer to the stairs before checkpoint 1, and improved the movement after checkpoint 1 to allow for more use of the light dash speed.
Definitely possible to get 2'07, even 2'06, but for now I'm chill until someone beats it.
(EDIT: Nick literally beat it just 2 hours later. What the hell, man?)
Shadow Render in Thumbnail from: deviantart.com/itshelias94/art/Shadow-the-Hedgehog-Next-Gen-Fixed-model-323690355
Like watching games live? Follow me @ http://www.twitch.tv/focussight
Chart for stat in video: speedrun.com/sonic06?h=Kingdom_Valley-Shadow-normal&x=l_ywe14lyd-vdo1ggv2-wl30qj9l.810er4pq
Finally got an IL WR that wasn't a mission! Funnily, while there is still timesave to be had on the first two sections, this run ties previous WR at the end of Section 2. Means that most if not all of this timesave was done in Section 3. Added some small optimizations including a grounded pause HA on a short platform in the start of that section, clipped into a corner closer to the stairs before checkpoint 1, and improved the movement after checkpoint 1 to allow for more use of the light dash speed.
Definitely possible to get 2'07, even 2'06, but for now I'm chill until someone beats it.
(EDIT: Nick literally beat it just 2 hours later. What the hell, man?)
Shadow Render in Thumbnail from: deviantart.com/itshelias94/art/Shadow-the-Hedgehog-Next-Gen-Fixed-model-323690355