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GameHut | Sonic R's "Impossible" Effects - How We Made them Possible (Coding Secrets) @GameHut | Uploaded 6 years ago | Updated 4 hours ago
Actually impossible using the SEGA Saturn hardware, I reveal probably the only time "Terminator 2" style "environment mapping" effects were achieved on the console in this episode of Coding Secrets

Is That You or Are You You by Chris Zabriskie is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/...)
Source: http://chriszabriskie.com/reappear
Artist: http://chriszabriskie.com
Sonic Rs Impossible Effects - How We Made them Possible (Coding Secrets)Revealed! - Epic Unused Sonic 3D Knuckles Bonus Stage Music DemoSONIC R - very early ver 0.3 prototypeTOY STORY 3D PROTOTYPE for the 1995 video gameSNES Puggsy was Cancelled! But I found some original GFX and Music...Crushing Sonic to an Impossible Size - Coding Secrets!Did Ratchet & Clank steal TTs logo character as inspiration?Rodney Matthews has GAMEHUT T-shirts for you!Amiga #2 Long before I made Crash Bandicoot & Toy Story games I was part of the Amiga DemosceneTransformers - DELETED Missions & CutscenesRascal Prototype Shows Incredible Technology - So What Went Wrong?Puggsy 4th Prototype - With Full Screen Scaling!

Sonic R's "Impossible" Effects - How We Made them Possible (Coding Secrets) @GameHut

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