Sonic Project Aspect: Round 2: Diamond Desert Zone 1 @bluestreakedladyshe-her8507
Sonic Project Aspect: Round 2: Diamond Desert Zone 1  @bluestreakedladyshe-her8507
Uploaded April 2017 | Updated September 2026, 3 weeks ago
The art is nearly done!! Layout isn't really changed, since I am just testing graphics. Sonic has an all-new palette since his original palette blended into the sky of this stage. Diamond Desert's first Zone (the present, shown here) takes place in a fusion of southwestern desert aesthetics, and some Egyptian stuff (the upside down pyramids with eyes, the Egyptian drums being the vertical springs). Had I had more tiles to work with, some more imagery, like a Sphinx, maybe an Osiris statue would have been made for the game.

I need to learn how to expand level sizes like in Sonic 2: Zen Island, so that the game's levels can be larger. This Zone is made to have many downward right-facing slopes, and one part will have an emphasis on hopping amongst the clouds. Like the larger Genesis cousins, I hope to have multiple routes you can take when possible. At least a high route and a low route.
Sonic Project Aspect: Round 2: Diamond Desert Zone 1Waimanu: Scary Monsters SagaAlex Kidd in Mario World DEMO 2 (7 levels)Sonic Rocket music: Gadget Base Act 2 (Scrambled Egg Zone Act 2 mix)Pirated Oddities #03: Super Bubble Bobble MDSonic 3 Beta 1103 Music: Ice Cap Act 1Bluestreak Plays: Sonic 2 ReMastered by MrCat (SHC2016 DEMO)Super Mario World SMS: New Castle Stuff!!Rayman (Early SNES prototype) WITH MUSICSonic Rocket music: Gadget Base Act 1 (Sonic 2 SMS/GG Scrambled Egg Genesis remix)Sonic the Hedgehog 4 Genesis by Deadalive: Part 12: Sky Fortress Act 1The Bonus Stuff of PacGuys Robotnik Returns 2
BluestreakedLady |

Sonic Project Aspect: Round 2: Diamond Desert Zone 1

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER