Sonic on Saturn: What Could Have Been @WebsterLikesGames
Sonic on Saturn: What Could Have Been  @WebsterLikesGames
Uploaded December 2024 | Updated September 2026, 2 weeks ago
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The common narrative claims that Sonic the Hedgehog skipped the Sega Saturn. People believe the blue blur was abandoned by his creators, Sonic Team, who were too bust making new IPs NiGHTS into Dreams and Burning Rangers to create a new 3D Sonic game for the Saturn.

Many people believe that Sega Technical Institute were left holding the baby, being left to develop the ill-fated Sonic X-treme, while Traveller's Tales then had to pick up the broken pieces with a rushed port of Sonic 3D and the racing game, Sonic R. Sonic's absence is often quoted as single-handedly causing the Saturn's downfall.

What if I told you that isn't entirely true? That Sonic Team did work on Sonic titles for the Sega Saturn, and that, much like Shenmue, Sonic Adventure was originally in development for the 32-bit machine?

In this video, I'll reveal facts about Sonic's past that will change your perception on his entire Saturn career, as well as dream up my ideal 32-bit Sonic title! You don't want to miss this!

00:00 - Introduction
00:55 - The truth about Sonic X-treme
06:32 - Sonic's surprising Saturn debut
07:55 - The only 3D part of Sonic 3D
09:54 - Sonic Jam's remnants of a greater Adventure
11:02 - Come on now, race!
12:18 - Sonic Adventure's Saturn prototype was real!
14:11 - Rejecting Sonic Mania's candidacy
15:19 - What the Saturn's made of
18:04 - Sonic fans to the rescue!
20:13 - What have we learned?
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Sonic on Saturn: What Could Have Been

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