Uploaded October 2019 | Updated September 2026, 2 weeks ago
Stuck in a never-ending loop of frustration
This series was produced by community member, SuperDSombrero
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WhimsyShrimp is:
Alek/WhimsicalPlushie
Zach/Shrimples
WhimsyShrimp Social Media:
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Video Music:
Sonic 3 & Knuckles - Carnival Night Zone 1
Sonic 2 - Casino Night Zone
Kevin MacLeod - Danse Macabre Violin Hook
Super Bomberman 3 - BGM 5
Final Fantasy Mystic Quest - Bar
Music from filmmusic.io
"Danse Macabre Violin Hook" by Kevin MacLeod (https://incompetech.com)
License: CC BY (creativecommons.org/licenses/by/4.0/)
Sonic Heroes is a 2003 3D platform game in Sega's Sonic the Hedgehog series. The player races a team of series characters through levels to amass rings, defeat robots, and collect the seven Chaos Emeralds needed to defeat Doctor Eggman. Within each level, the player switches between the team's three characters, who each have unique abilities, to overcome obstacles. Sonic Heroes abandons the action-adventure and exploration-based gameplay of its predecessors Sonic Adventure (1998) and Sonic Adventure 2 (2001) and instead returns to the linear style of Sega Genesis-era Sonic games.
The game was the first multi-platform Sonic game, produced for the GameCube, PlayStation 2, Windows, and Xbox platforms. Sonic Team USA's Yuji Naka and Takashi Iizuka led the game's 20-month development. The team wanted Sonic Heroes to appeal beyond Sonic series fans and so designed a game that did not depend on the continuation of its predecessors. The team revived elements not seen since the Genesis Sonic games, such as special stages and the Chaotix characters. Sega released Sonic Heroes in Japan in December 2003 and worldwide in early 2004.
Reviewers were polarized. They praised the game's focus on fast gameplay and noted its similarities to the series' original 2D entries, a choice that some considered an improvement from the Sonic Adventure games. Reviewers also highlighted its graphic design and detailed environments and textures. Critics, however, derided the game for not addressing the problems of previous series games, such as poor camera controls and voice acting. Despite mixed reviews, it was a major commercial success, with 3.41 million copies sold by 2007.
(en.wikipedia.org/wiki/Sonic_Heroes)
Stuck in a never-ending loop of frustration
This series was produced by community member, SuperDSombrero
Click to Subscribe for Occasional Content ► bit.ly/2K30d0A
Follow Our Twitch for Near-Daily Streams ► twitch.tv/whimsyshrimp
Click Here to Join the Official WhimsyShrimp Discord Server ► discord.gg/9zFcy4P
WhimsyShrimp is:
Alek/WhimsicalPlushie
Zach/Shrimples
WhimsyShrimp Social Media:
Facebook ► facebook.com/WhimsyShrimp
Twitter ► twitter.com/WhimsyShrimp_
Video Music:
Sonic 3 & Knuckles - Carnival Night Zone 1
Sonic 2 - Casino Night Zone
Kevin MacLeod - Danse Macabre Violin Hook
Super Bomberman 3 - BGM 5
Final Fantasy Mystic Quest - Bar
Music from filmmusic.io
"Danse Macabre Violin Hook" by Kevin MacLeod (https://incompetech.com)
License: CC BY (creativecommons.org/licenses/by/4.0/)
Sonic Heroes is a 2003 3D platform game in Sega's Sonic the Hedgehog series. The player races a team of series characters through levels to amass rings, defeat robots, and collect the seven Chaos Emeralds needed to defeat Doctor Eggman. Within each level, the player switches between the team's three characters, who each have unique abilities, to overcome obstacles. Sonic Heroes abandons the action-adventure and exploration-based gameplay of its predecessors Sonic Adventure (1998) and Sonic Adventure 2 (2001) and instead returns to the linear style of Sega Genesis-era Sonic games.
The game was the first multi-platform Sonic game, produced for the GameCube, PlayStation 2, Windows, and Xbox platforms. Sonic Team USA's Yuji Naka and Takashi Iizuka led the game's 20-month development. The team wanted Sonic Heroes to appeal beyond Sonic series fans and so designed a game that did not depend on the continuation of its predecessors. The team revived elements not seen since the Genesis Sonic games, such as special stages and the Chaotix characters. Sega released Sonic Heroes in Japan in December 2003 and worldwide in early 2004.
Reviewers were polarized. They praised the game's focus on fast gameplay and noted its similarities to the series' original 2D entries, a choice that some considered an improvement from the Sonic Adventure games. Reviewers also highlighted its graphic design and detailed environments and textures. Critics, however, derided the game for not addressing the problems of previous series games, such as poor camera controls and voice acting. Despite mixed reviews, it was a major commercial success, with 3.41 million copies sold by 2007.
(en.wikipedia.org/wiki/Sonic_Heroes)


![Devil May Cry 2 HD (Lucia) | Burn This Game
The nightmare continues...why, oh god, why?
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WhimsyShrimp is:
Alek/WhimsicalPlushie
Zach/Shrimples
WhimsyShrimp Social Media:
Facebook ► https://www.facebook.com/WhimsyShrimp/
Twitter ► https://twitter.com/WhimsyShrimp_
Video Music:
If its Three People - Final Fantasy Crystal Chronicles OST
Shoot The Works [Dante Battle 2] - Devil May Cry 2 OST
Maggie is Everything - Final Fantasy Crystal Chronicles OST
Let Us Sing a Song of a Hollow Victory - Danganronpa 2 OST
Blitz Off - Final Fantasy X OST
You Jazz Sir - Didi Crazzz
Wii Shop Channel Music
Wings Of The Guardian [Lucia Battle 1] - Devil May Cry 2 OST
Ultra Violet [Nelo Angelo Battle] - Devil May Cry 1 OST
Meeting at the Street Corner - Half-Minute Hero OST
Outro Music:
The Kount x Flamingosis x falcxne Knock Knock
Devil May Cry 2 is an action-adventure hack and slash shooter video game developed and published by Capcom in 2003. In terms of chronological order, the games events are set after Devil May Cry and prior to Devil May Cry 4.
Set in modern times, in the fictional city of Vie de Marli, the story centers on Dante and Lucia in their fight to stop a businessman named Arius from raising the demon Argosax and achieving supreme power. The story is told primarily through a mixture of cutscenes using the game engine, with several pre-rendered full motion videos.
Devil May Cry 2 received mixed reviews, and has been criticized for a variety of development decisions, which made the game considerably different from its predecessor; chief among these decisions was the lowered difficulty and changes to the personality of Dante. It was, however, a commercial success.
(https://en.wikipedia.org/wiki/Devil_M...) Devil May Cry 2 HD (Lucia) | Burn This Game](https://i.ytimg.com/vi/UjjoH23Dk_0/mqdefault.jpg)







