@PTKay_
  @PTKay_
PTKay | Sonic Generations - Unleashed HUD Showcase @PTKay_ | Uploaded February 2020 | Updated October 2024, 6 minutes ago.
So in the last video I showed a brief look at a WIP Sonic Unleashed HUD. In this video, I show it again, but more complete.

I've been working on this for a couple of days now, and I can say that the basic gameplay UI is pretty much complete. What's missing is fixing the gradient of the boost bar (no one has found where the colour is stored yet) and possibly tune up some other things. Right now you're seeing the extended boost bar skill being used, hence why it's bigger. The problem with this is that, normally, the extended boost bar isn't completely full with the normal version of this mod, so I had to do a separate version of it to only fix the extended boost bar, which breaks the normal one.

Also included in this video is the original "Ready Go" animation from Unleashed. This will be optional since this breaks missions (makes them crash whenever you complete them). It's possible to fix this, but it's super hard to do without a proper NCP editing tool.

As for progress, currently the basic mission UI is done, including item counts, ranks, and buddy usage (the prompt that tells you to press Y to call the buddy). Skills have also been implemented, as in, for example, Super Sonic. You can see images of this on my Twitter. Classic Sonic's UI is broken to some extent due to the modifications made to the whole UI. As for boss battles, Shadow's boss battle uses a different UI, so "maybe" I'll tweak the UI to make it fit Unleashed's style. The Time Eater battle is as broken as Classic's UI, so I can only do so much to fix that aswell.

As for a release date, I'm not giving any. I'm doing small tweaks everyday, aswell as fixing bugs and adding new features, so I'll just keep doing stuff until I feel it's ready for release. I'm also kind of stalling for time, waiting for some more NCP modding breakthroughs, just to see if I can get the original Unleashed gradient and other stuff too.

In this video, I've used my other WIP mod, which ports some Unleashed textures/materials/models, along with some custom materials, aswell as a ported Unleashed Preview Build camera to make it look a bit more like that game.

As always, feel free to discuss your thoughts below, and check out my Twitter for constant updates on this and other cool stuff: twitter.com/PTKickass
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Sonic Generations - Unleashed HUD Showcase @PTKay_

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