Uploaded July 2012 | Updated September 2026, 1 week ago
Sky Rail is now released! youtube.com/watch?v=3TY52Gtl8f8
Check out the next update: youtube.com/watch?v=XiByW7MEkJ4
I'm trying my best to keep these updates frequent.
LOTS of detail added. Most of the geometry you see I had to improvise. There WILL be more breakable objects. (not just crates) The trees are temporary, but I'm starting to like them, so I may just keep them. I'll leave that up to you guys. I'm attempting at adding some animated objects here as well. (those birds, etc)
As for those propeller springs, I know someone is going to complain about them, but they are here to stay. Period. They're like the key objects of this level. I'm still trying to get them right. It's too bad they're not like SA2's, but oh well.
I did fix the camera. Not in this video, though.
Like usual, be sure to check up on modDB often. I sometimes post screenshots there.
moddb.com/mods/sky-rail
Credits:
SonicGLvl - Dario
Spline Exporter - Dude
Huge thanks to Dario - for convincing me to keep going. :P
Sky Rail is now released! youtube.com/watch?v=3TY52Gtl8f8
Check out the next update: youtube.com/watch?v=XiByW7MEkJ4
I'm trying my best to keep these updates frequent.
LOTS of detail added. Most of the geometry you see I had to improvise. There WILL be more breakable objects. (not just crates) The trees are temporary, but I'm starting to like them, so I may just keep them. I'll leave that up to you guys. I'm attempting at adding some animated objects here as well. (those birds, etc)
As for those propeller springs, I know someone is going to complain about them, but they are here to stay. Period. They're like the key objects of this level. I'm still trying to get them right. It's too bad they're not like SA2's, but oh well.
I did fix the camera. Not in this video, though.
Like usual, be sure to check up on modDB often. I sometimes post screenshots there.
moddb.com/mods/sky-rail
Credits:
SonicGLvl - Dario
Spline Exporter - Dude
Huge thanks to Dario - for convincing me to keep going. :P










