Uploaded October 2025 | Updated September 2026, 3 weeks ago
Got this amazing run on stream and on a no reset too which is awesome and beat the previous WR by more than 5 seconds;
Here Are The Time Splits for the Acts and Bosses:
Tropical Resort - Act 1: 1'23"65, Act 2: 48"16, Boss: 19"59;
Act 1 was very well done given that this was within a second of my best recorded time of 1'23"05 and finishing with no rings guarantees no special stage prompt and no S-Rank so can be improved but not by much so about half a second of realistic time save; Act 2 got a low 48 which is very good with my fastest SS being 47"50 (Video Link to best SS: youtube.com/shorts/J7UotELTMXA), and can be further improved by possibly 4 seconds by boosting through the enemy instead of deliberately taking damage then pause resetting to clear my rings and Red Ring count linked here (Link: youtube.com/shorts/TmZ0ChIBz68) though harder to execute. The boss went as expected as a mid-19 is pretty much the best you can do without Burst.
Sweet Mountain - Act 1: 58"23, Act 2: 1'27"11, Boss: 15"45;
Act 1 was done quite well as I got a low 58, though not hitting an explosive balloon would have made it 57 and got 57 flat in practice prior to running this so about just over a second of time save which is less than a second from the IL WR (Link to IL video: youtu.be/kBMcU5Nvbm8) and was done very cleanly; Act 2 was done well with a couple of slow downs but yet still got a 1’25"xx as I even got the shortcut at about 53 seconds in game time (6:40 YouTube Timestamp) despite not getting the IL starting strat. As for the boss, anything around the mid-15 range is good so this was as expected.
Starlight Carnival - Act 1: 1'10"54, Act 2: 55"87, Boss: 23"62;
Act 1 was done very well though one could save about 4 seconds by firstly by getting a sub-1'09 which is possible and also by pause resetting (Video Linked Here In Order: youtube.com/watch?v=WuJhc8YtedM); Act 2 was decent given that I got the consistent mid 55 seconds strat and the boss went well enough, though can be improved by about half a second to a low 55 or even the sub with the help of a pause reset glitch. As for the boss, best that could have happened given the RNG so that can't be helped and it differs by around a second anyway.
Planet Wisp - Act 1: 1'25"25, Act 2: 1'10"76, Boss: 17"28;
Act 1 had quite a few mistakes in and ia 1'21"xx is possible so can realistically go down by 4 seconds but managed to skip the special stage prompt by taking damage on the final set of spikes before the last drill section; Act 2 however was done very well by getting a 1’10"xx but this part in real time can be improved by about 5 seconds by getting a sub-1'10 which I've done on single segment and is realistically possible and by pause resetting which will allow me to take the 3rd Red Ring route which is quicker than skipping it (Video of the skip here: youtube.com/shorts/ojq2BosvLiQ); As for the Boss, a low 17 second run is typical for a no advanced quick kill method which I have still yet to learn (Will likely be required if we are to break the next minute barrier) and will do further practice on and will get it eventually.
Aquarium Park - Act 1: 1'11"99, Act 2: 1'13"32, Boss: 25"89;
Act 1 was very well done as a sub-1'12 was achieved with only minor mistakes and is just over 1.5 seconds off the record of 1’10”40; Act 2 had quite a few mistakes in it as I hit the crysttal and got the 3rd Red Ring which meant I had 2 unlock messages which cost me almost 5 seconds ; As I have gotten a sub-1'10 before in single segment, one could reduce this part by over 6 seconds. I also got the quick kill with Admiral Jelly which I believe is probably one of the toughest parts of this run and got a sub-26 as a desired added bonus.
Asteroid Coaster - Act 1: 1'35"59, Act 2: 2'08"77, Boss: 23"84;
Act 1 was done well though I missed the Void Break which cost me 2 seconds, but pretty much everything else went great. It's possible to get a sub-1'33 whilst missing all of the Red Rings which prevents the unlock messages afterwards so can be improved by about 2 seconds mostly for the Void Break (Link to Void Break execution here: youtube.com/shorts/60wAlFbReKk); Act 2 had quite a few mistakes in it which could be brushed up, but I was fast enough to make the cycle such as in my PB which is a sub-2’04 (Video Link to IL WR: youtu.be/jZjyf19SCiU) and use the improved method to save time by taking damage on the robots at the top so this can be improved by about 4-5 seconds. The boss had the consistent sub-24 second strat executed well (Link to Skullian Sub-24 Strat: youtube.com/watch?v=I-3RB-pedQk).
Terminal Velocity: The running part again was perfectly executed and is possible even for a non-TAS route and without infinite boost so it's definitely worth it, plus a pretty cool edition to this run.
Nega Wisp Armor Boss - 1'28"74; Easy Boss as usual, got the sub-1’29 and finished with a massive 300+ rings.
Got this amazing run on stream and on a no reset too which is awesome and beat the previous WR by more than 5 seconds;
Here Are The Time Splits for the Acts and Bosses:
Tropical Resort - Act 1: 1'23"65, Act 2: 48"16, Boss: 19"59;
Act 1 was very well done given that this was within a second of my best recorded time of 1'23"05 and finishing with no rings guarantees no special stage prompt and no S-Rank so can be improved but not by much so about half a second of realistic time save; Act 2 got a low 48 which is very good with my fastest SS being 47"50 (Video Link to best SS: youtube.com/shorts/J7UotELTMXA), and can be further improved by possibly 4 seconds by boosting through the enemy instead of deliberately taking damage then pause resetting to clear my rings and Red Ring count linked here (Link: youtube.com/shorts/TmZ0ChIBz68) though harder to execute. The boss went as expected as a mid-19 is pretty much the best you can do without Burst.
Sweet Mountain - Act 1: 58"23, Act 2: 1'27"11, Boss: 15"45;
Act 1 was done quite well as I got a low 58, though not hitting an explosive balloon would have made it 57 and got 57 flat in practice prior to running this so about just over a second of time save which is less than a second from the IL WR (Link to IL video: youtu.be/kBMcU5Nvbm8) and was done very cleanly; Act 2 was done well with a couple of slow downs but yet still got a 1’25"xx as I even got the shortcut at about 53 seconds in game time (6:40 YouTube Timestamp) despite not getting the IL starting strat. As for the boss, anything around the mid-15 range is good so this was as expected.
Starlight Carnival - Act 1: 1'10"54, Act 2: 55"87, Boss: 23"62;
Act 1 was done very well though one could save about 4 seconds by firstly by getting a sub-1'09 which is possible and also by pause resetting (Video Linked Here In Order: youtube.com/watch?v=WuJhc8YtedM); Act 2 was decent given that I got the consistent mid 55 seconds strat and the boss went well enough, though can be improved by about half a second to a low 55 or even the sub with the help of a pause reset glitch. As for the boss, best that could have happened given the RNG so that can't be helped and it differs by around a second anyway.
Planet Wisp - Act 1: 1'25"25, Act 2: 1'10"76, Boss: 17"28;
Act 1 had quite a few mistakes in and ia 1'21"xx is possible so can realistically go down by 4 seconds but managed to skip the special stage prompt by taking damage on the final set of spikes before the last drill section; Act 2 however was done very well by getting a 1’10"xx but this part in real time can be improved by about 5 seconds by getting a sub-1'10 which I've done on single segment and is realistically possible and by pause resetting which will allow me to take the 3rd Red Ring route which is quicker than skipping it (Video of the skip here: youtube.com/shorts/ojq2BosvLiQ); As for the Boss, a low 17 second run is typical for a no advanced quick kill method which I have still yet to learn (Will likely be required if we are to break the next minute barrier) and will do further practice on and will get it eventually.
Aquarium Park - Act 1: 1'11"99, Act 2: 1'13"32, Boss: 25"89;
Act 1 was very well done as a sub-1'12 was achieved with only minor mistakes and is just over 1.5 seconds off the record of 1’10”40; Act 2 had quite a few mistakes in it as I hit the crysttal and got the 3rd Red Ring which meant I had 2 unlock messages which cost me almost 5 seconds ; As I have gotten a sub-1'10 before in single segment, one could reduce this part by over 6 seconds. I also got the quick kill with Admiral Jelly which I believe is probably one of the toughest parts of this run and got a sub-26 as a desired added bonus.
Asteroid Coaster - Act 1: 1'35"59, Act 2: 2'08"77, Boss: 23"84;
Act 1 was done well though I missed the Void Break which cost me 2 seconds, but pretty much everything else went great. It's possible to get a sub-1'33 whilst missing all of the Red Rings which prevents the unlock messages afterwards so can be improved by about 2 seconds mostly for the Void Break (Link to Void Break execution here: youtube.com/shorts/60wAlFbReKk); Act 2 had quite a few mistakes in it which could be brushed up, but I was fast enough to make the cycle such as in my PB which is a sub-2’04 (Video Link to IL WR: youtu.be/jZjyf19SCiU) and use the improved method to save time by taking damage on the robots at the top so this can be improved by about 4-5 seconds. The boss had the consistent sub-24 second strat executed well (Link to Skullian Sub-24 Strat: youtube.com/watch?v=I-3RB-pedQk).
Terminal Velocity: The running part again was perfectly executed and is possible even for a non-TAS route and without infinite boost so it's definitely worth it, plus a pretty cool edition to this run.
Nega Wisp Armor Boss - 1'28"74; Easy Boss as usual, got the sub-1’29 and finished with a massive 300+ rings.










