Uploaded February 2014 | Updated September 2026, 1 week ago
Setting the byte at 0x8C9001C6 (Japanese version) to 00 instead of 45 will make the title screen use the beta version image, except backwards, and after a second or so Tikal's music will play. This title screen lasts for about 4 seconds, like the Autodemo, and uses the same loading screen. Pressing start will take you to the unused character select screen.
Not shown in this video is that pressing X and Y on this title screen will open the level select.
The parts where the audio repeats are where I pause the cpu to actually edit the memory. I did not pause the cpu on the title screen, however.
Setting the byte at 0x8C9001C6 (Japanese version) to 00 instead of 45 will make the title screen use the beta version image, except backwards, and after a second or so Tikal's music will play. This title screen lasts for about 4 seconds, like the Autodemo, and uses the same loading screen. Pressing start will take you to the unused character select screen.
Not shown in this video is that pressing X and Y on this title screen will open the level select.
The parts where the audio repeats are where I pause the cpu to actually edit the memory. I did not pause the cpu on the title screen, however.










