Sonic Adventure 2/DX Euler Rotation Video @itsPersonnal2
Sonic Adventure 2/DX Euler Rotation Video  @itsPersonnal2
Uploaded October 2025 | Updated September 2026, 22 hours ago
My phone ran out of space and the video ended prematurely. I was just going to say that with Gimbal lock, your Z rotation only effects facing angle, but you need a perfect 90 degree X rotation. Even if you're slightly outside of perfect 90 in Xrot, you will still have a circular cross section (a very small one), and the Z rotation will make slight changes to the pull of gravity.
Sonic Adventure 2/DX Euler Rotation Videoradical ramp railstuff I noticed while TASing the pillar movement up to the jump towards second pieceanother glitchy rail jump documentationGF Story Vine Skip ComparisonAether Speed Conservation DemoSoft Wall Ypos Observationmoonwalk spindash chainZainy Instant Propulsion (Z.I.P.)PCanyon improvementSO 1:17.64ENB TAS w/ Collision Viewer
itspersonaltoo |

Sonic Adventure 2/DX Euler Rotation Video

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER