Uploaded April 2024 | Updated September 2026, 3 hours ago
In the Sonic the Hedgehog 3 November 3rd, 1993 prototype, there are two unused abilities intended for Sonic.
Game Genie/PAR codes to enable these moves in the prototype (courtesy of Hidden Palace):
Air Dash:
RG6A-A6Z0 or 00B8B6:4E71
Ring Throw:
RG5T-A6Z2 or 00B7B8:4E71
RG5T-A6Z4 or 00B7BA:4E71
In the Sonic the Hedgehog 3 November 3rd, 1993 prototype, there are two unused abilities intended for Sonic.
Game Genie/PAR codes to enable these moves in the prototype (courtesy of Hidden Palace):
Air Dash:
RG6A-A6Z0 or 00B8B6:4E71
Ring Throw:
RG5T-A6Z2 or 00B7B8:4E71
RG5T-A6Z4 or 00B7BA:4E71

![Sonic Mania Intro, but its like Sonic 3! [Sprite Animation]
Formerly known as Sonic Mania, but its like Sonic 3. It was renamed because this is no longer part of a series, and has been cancelled.
Sonic & Tails venture out to investigate why Angel Island has once again crashed into the ocean, only they dont exactly get the welcome they had hoped for.
Sprite credit goes to Sega, Sonic Team, STI.
Sprite ripping credit goes to Apocalypse, SupaChao, Mister Man, SkyLights, Grim, Dolphman, and The Observer.
Music & Sound credit goes to Sonic Team and Sega Sound Team. Sonic Mania Intro, but its like Sonic 3! [Sprite Animation]](https://i.ytimg.com/vi/yHwHM67T5TI/mqdefault.jpg)
