Uploaded March 2021 | Updated September 2026, 2 hours ago
Sorry for Discord pings before the boss fight.
A bit of a weird approach using void weapons in a mostly non-void strike, but it worked thanks to stasis being great for bursting through elemental shields when not using Falling Guillotine. The choice for void weapons was to be able to make use of Nezerac's Sin as much as possible in conjunction with Resonance Siphon which is stupidly good when it comes to dealing with Overload Champions. If it weren't for that damn skiff, this would've been a favorite run of mine as it was flawless the rest of the way.
0:00 - Loading...
0:53 - Start
5:24 - Defend Ghost
14:40 - Brigs and Spider Tank
25:35 - Boss Room
31:50 - Mission Complete and Loadout
Sorry for Discord pings before the boss fight.
A bit of a weird approach using void weapons in a mostly non-void strike, but it worked thanks to stasis being great for bursting through elemental shields when not using Falling Guillotine. The choice for void weapons was to be able to make use of Nezerac's Sin as much as possible in conjunction with Resonance Siphon which is stupidly good when it comes to dealing with Overload Champions. If it weren't for that damn skiff, this would've been a favorite run of mine as it was flawless the rest of the way.
0:00 - Loading...
0:53 - Start
5:24 - Defend Ghost
14:40 - Brigs and Spider Tank
25:35 - Boss Room
31:50 - Mission Complete and Loadout






![[Tutorial] Custom Animating Weapons for WaW - Part 2
At last, a tutorial many have requested and wanted, custom animating. This tutorial uses the World At War rig and goes over everything from rigging to exporting to the game.
Links For This Part:
(None) [Tutorial] Custom Animating Weapons for WaW - Part 2](https://i.ytimg.com/vi/Jr3fOYFZ9vM/mqdefault.jpg)



