@LuigiBlood
  @LuigiBlood
LuigiBlood | Soleil / Crusader of Centy - PAL English version playthrough @LuigiBlood | Uploaded July 2023 | Updated October 2024, 1 day ago.
Any videomakers who wants to talk about this game have my explicit permission to take this footage and do whatever they please. I purposefully chose a canon protagonist's name so it isn't tainted by anything personal on it. Feel free to credit me if you want. This video was recorded on BizHawk at 720p 50 FPS.

So I had recently replayed this game when it got added on Nintendo Switch Online, I played it in french which had a pretty awful translation with lots of errors at times, then I played the US version and found that the text doesn't give quite the same vibe and is visibly censored.
After doing research, I found that the PAL UK version and the US version are different in terms of text and everything.

I wanted to compare them, but there's literally no full playthrough of the PAL English version, so while the game is still fresh on my mind on how to finish it relatively quickly, I took it upon myself to do it with decent quality. I did kinda want to move on from the game so, sorry if I play somewhat too quickly at times. I chose Corona as the main character name as it seemed to be an official name.
I think the PAL UK version is the best version of the game in terms of the text, so far, the game could probably gain from an actual retranslation to convey the intent perhaps better.

SPOILER TALK:
The US version bothered me, especially for the ending. We're talking about a game that tries to reverse the usual tropes, and where God is definitely a character that has some influence on the story, which all of this is just censored in the US version, the US version also is way more direct on the story, which removes a lot of the mystery of it and it feels kinda wrong to me.
The US version also passes the ending as something good, and this annoyed me, because we're talking about a game that constantly hammers down how humans just hates monsters just for the sake of it, that they look bad, that the so called peace is done by killing monsters regardless of their motives.

The ending is just removing monsters from the history of the human world, which gives absolutely not a great moral on humanity because they just couldn't accept monsters ever, and the only way to save monsters is just to make sure humans never meet them. So humans don't actually ever get to learn anything from this, and the whole embracing "peace" shtick at the end of the game just feels very ironic to me.

The European versions leaves this ending's morality relatively vague in my opinion, leaving the change of history as "a timeline" that you have produced, while reminding the world is not just made of humans. I think this is not an accident that the ending is like this, and I find it really ballsy for a game from 1994, and somewhat noteworthy.
I called it an anti-Undertale kind of game, and while I don't want to give the game too much credit because it is definitely not perfect, describing the story this way doesn't seem wrong to me.
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Soleil / Crusader of Centy - PAL English version playthrough @LuigiBlood

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