Sofia // MSX // Deathless, Best Ending @shimo_retro_gameplays6288
Sofia // MSX // Deathless, Best Ending  @shimo_retro_gameplays6288
Uploaded August 2025 | Updated September 2026, 1 week ago
Controls:
Directional pad: move and climb
Escape: pause game and see inventory
Space: resume game / jump.

Since I recorded the X1 version first, here you are some differences I noticed in the MSX version. Unlike X1 version:
1) Title logo is slightly different
2) parfumes instead of Sofia dolls as a continue item;
3) playability is smoothier;
4) simplified graphics;
5) simplified walking animation;
6) same background color for overworld and underground;
7) score resets to zero after using a continue;
8) no “Game Over” music in the bad ending, just silence;
9) lower pitch tone in the music;
10) text colors are shaded and number 5 is modified;
11) there are lots of misspellings like “spaSe”, “PLAING” and “congraRulations”;
12) in the staff credits, texts come from below and not at the middle of screen;
13) key and lock colors are easier to distinguish;
14) Score is displayed at the top and you have to press ESC to see inventory;
15) Winning bonus is different, the maximum I could reach is 120.000 pts.
16) screen often scrolls a little bit horizontally when Sofia jumps;
17) sometimes, Sofia gets hit due to a glitch after going below.

For other else, map and item locations are the same as the X1 version. Even Sofia’s sprite is the same as the X1 version.
Read the description of my X1 gameplay here youtube.com/watch?v=TT6dhc9Dk8k&t=390s for more informations about the game.
Enjoy my longplay and stay tuned for an extra video about the easter egg and bad ending of this game I'll show this same week!
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Shimonesan Retro Gameplays |

Sofia // MSX // Deathless, Best Ending

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