Uploaded October 2012 | Updated September 2026, 2 weeks ago
Hey guys!
Sancarn here bringing you a slightly more serious video today! =D This is my level counting machine It counts the number of levels you have and then provides the answer as a binary output.
I can see this in the future as a way of inputting numbers into computers, converting decimal to binary quickly and also as a very useful tool for ranking in adventure maps!
Download: mediafire.com/?0g5sj5jwv4mcqgd
Enjoy!
~Huge thanks to JeramyG from the RDF for showing me the awesome fast binary counter design!
Hey guys!
Sancarn here bringing you a slightly more serious video today! =D This is my level counting machine It counts the number of levels you have and then provides the answer as a binary output.
I can see this in the future as a way of inputting numbers into computers, converting decimal to binary quickly and also as a very useful tool for ranking in adventure maps!
Download: mediafire.com/?0g5sj5jwv4mcqgd
Enjoy!
~Huge thanks to JeramyG from the RDF for showing me the awesome fast binary counter design!







![What the Mob? - HILARIOUS Mob Rotation Mechanic
There was a bug before 1.8.1-pre4 which meant that you couldnt do this. But why would you not want to do this? I mean Id intentionally code this from the pure hilarity! xD Turns out mojang thought the same! ^.^
Command:
/summon ≤mobname≥ ~ ~2 ~ {Rotation:[90f,180f],NoAI:1}
e.g.
/summon SnowMan ~ ~2 ~ {Rotation:[90f,180f],NoAI:1} What the Mob? - HILARIOUS Mob Rotation Mechanic](https://i.ytimg.com/vi/Yk-lfZqLXyc/mqdefault.jpg)


