Uploaded July 2021 | Updated September 2026, 2 weeks ago
Blender : new try of making eye retraction eversion system using cube as shrinkwrap modifier in inside mode applied to a tube like structure and another shrinkwrap modifier reforming the original shape of the eye ball, as far as i understand it, it as to be after cylindrical mesh to be retracted correctly. I have not totally finished the test but, it's working and it's not too complicated to make on a realistic snail, you have to model the eyes like tube and make the final form after the first shrinkwrap modifier with this method. Looking at some real footage of snails, they unfold not only there eyes but the head and body insideout too
Blender : new try of making eye retraction eversion system using cube as shrinkwrap modifier in inside mode applied to a tube like structure and another shrinkwrap modifier reforming the original shape of the eye ball, as far as i understand it, it as to be after cylindrical mesh to be retracted correctly. I have not totally finished the test but, it's working and it's not too complicated to make on a realistic snail, you have to model the eyes like tube and make the final form after the first shrinkwrap modifier with this method. Looking at some real footage of snails, they unfold not only there eyes but the head and body insideout too







