Uploaded March 2019 | Updated September 2026, 2 hours ago
Now we will create fluent animations for weapon switching using dedicated weapon bones. The bones will help uns later in unity to switch between a worn weapon and a carried weapon.
I will use a gun and a rifle and switch between them. This approach is generally usable for more than one weapon and even medieval weapons, where such animations are more important.
Related Videos:
Blender2Unity: youtu.be/era0ZjWVIxo
Github Repository: git.io/fhFjr
Complete Playlist: youtube.com/playlist?list=PLA6Gf0nq2Gh47crwfsfiSZ5_fVYnkfiU8
Become a patreon: patreon.com/ditzelgames
#ditzelgames #unity #shooting
Now we will create fluent animations for weapon switching using dedicated weapon bones. The bones will help uns later in unity to switch between a worn weapon and a carried weapon.
I will use a gun and a rifle and switch between them. This approach is generally usable for more than one weapon and even medieval weapons, where such animations are more important.
Related Videos:
Blender2Unity: youtu.be/era0ZjWVIxo
Github Repository: git.io/fhFjr
Complete Playlist: youtube.com/playlist?list=PLA6Gf0nq2Gh47crwfsfiSZ5_fVYnkfiU8
Become a patreon: patreon.com/ditzelgames
#ditzelgames #unity #shooting








