Uploaded January 2019 | Updated September 2026, 21 hours ago
SMMU never took off as a multiplayer port, but this demo shows some of the features of it: built-in serial/modem support, pre-game chat lobby, Deathmatch 3.0 mode (dropped backpacks) and client-side movement prediction (the game is running over a deliberately lagged connection to show this).
SMMU never took off as a multiplayer port, but this demo shows some of the features of it: built-in serial/modem support, pre-game chat lobby, Deathmatch 3.0 mode (dropped backpacks) and client-side movement prediction (the game is running over a deliberately lagged connection to show this).



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