Uploaded November 2023 | Updated September 2026, 2 weeks ago
Another uncleared JC level, who would have guessed? This level was actually good, and somewhat fun, so there's that at least. The subworld intro was really annoying, but the rest of the level was free lol. Took 4ish hours.
[SMM] The Perfect Combo
ID: 5A91-0000-03C7-328E
Clear Rate: 1 / 2,600
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Another uncleared JC level, who would have guessed? This level was actually good, and somewhat fun, so there's that at least. The subworld intro was really annoying, but the rest of the level was free lol. Took 4ish hours.
[SMM] The Perfect Combo
ID: 5A91-0000-03C7-328E
Clear Rate: 1 / 2,600
Follow me on my other accounts!
My Twitch: twitch.tv/timeattacktony
My Twitter: twitter.com/timeattacktony
My SMM2 Maker-ID: D8C-X2L-PRF
#SuperMarioMaker2 #SMM2 #SuperMarioMaker #SMM
![[SMM] JCs Cape Space
Pretty generic cape level by JC. I only wanted to play this because the clear rate was extremely low for no reason (12 / 160K), as well as there being no non-Japanese clears on the level. It took me 3 hours to clear including practice. I also had no deaths after the midair at 1:15.
[SMM] FOGZ: JCs Cape Space
ID: 401E-0000-0276-D1EA
Clear Rate: 12 / 160,000
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#SuperMarioMaker2 #SMM2 #SuperMarioMaker #SMM [SMM] JCs Cape Space](https://i.ytimg.com/vi/ZovTjFIfg8A/mqdefault.jpg)
![[SMM] Crazy Gravity
[SMM] SecreTricky: Crazy Gravity
ID: 679C-0000-0383-A866
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#SuperMarioMaker2 #SMM2 #SuperMarioMaker #SMM [SMM] Crazy Gravity](https://i.ytimg.com/vi/ZudoVL-oBWI/mqdefault.jpg)
![[SMM] Hellshake POWs
Easily the most input heavy and flashy POW spam level in either of the two MM games. This is definitely one of my favorite levels ever. I spent 16 hours playing a 20 second long level lmao
[SMM] Hellshake POWs
ID: 5F85-0000-0393-271D
Clear Rate: 1 / 6,000
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#SuperMarioMaker2 #SMM2 #SuperMarioMaker #SMM [SMM] Hellshake POWs](https://i.ytimg.com/vi/_Z-8jyIcHJw/mqdefault.jpg)
![[SMM] Shellect Your Maker
This is certainly one of the levels of all time.
[SMM] Shellect Your Maker
ID: 7D83-0000-03A9-95BF
Clear Rate: 2 / 11,100.
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My SMM2 Maker-ID: D8C-X2L-PRF
#SuperMarioMaker2 #SMM2 #SuperMarioMaker #SMM [SMM] Shellect Your Maker](https://i.ytimg.com/vi/_dbDmKrMPKY/mqdefault.jpg)
![[SMM] Bombshell Boutique
Really fun SMB3 level by Yoshi. Took a bit over 4 hours to clear.
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#SuperMarioMaker2 #SMM2 #SuperMarioMaker #SMM [SMM] Bombshell Boutique](https://i.ytimg.com/vi/_ynHBHEs16U/mqdefault.jpg)
![[SMM] Tricky Mario: Bomb Collector
Boom
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#SuperMarioMaker2 #SMM2 #SuperMarioMaker #SMM [SMM] Tricky Mario: Bomb Collector](https://i.ytimg.com/vi/aAFh2o3fGek/mqdefault.jpg)
![[SMM2] Diamond Dust
Collab level created by Takachan, Hiroto, Shinno, and Banri. This is my hardest clear in SMM2, and my first clear on the SMM2 Top 100 hardest levels list. I took 45 hours to clear this, having two nais at the final bombs and 26 subworld deaths along the way. I also had a practice run at hour 17 where I beat the level from the mainworld POW jump in editor, which was demotivating. I saw that the Big Shibby lowered the clear rate of this level to 0.00% with his 131 hour grind, so I took it upon myself to raise it back to 0.01%.
[SMM2] Diamond Dust
ID: F5J-PMC-WVG
Difficulty: Easy 12.0
Clear Rate: 13/127,500
Clear Time: 45 hours
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#SuperMarioMaker2 #SMM2 #SuperMarioMaker #SMM [SMM2] Diamond Dust](https://i.ytimg.com/vi/aAgjX9AcCIw/mqdefault.jpg)
![[SMM2] Cloudy Shells
Instead of Cloudy with a Chance of Meatballs, what if it was Cloudy with a Chance of rainbowdonkeygorillasoup?
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#SuperMarioMaker2 #SMM2 #SuperMarioMaker #SMM [SMM2] Cloudy Shells](https://i.ytimg.com/vi/aRIGMkQGtVE/mqdefault.jpg)
![[SMM] A3: The Last Battle
When this level was uploaded in late 2016, it was one of the hardest NSMBU speedrun levels to date. The level unfortunately got deleted by Nintendo for using a phantom jump, but was later re-uploaded by multiple players. I got lucky and one shot the last 45 seconds of the level.
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#SuperMarioMaker2 #SMM2 #SuperMarioMaker #SMM [SMM] A3: The Last Battle](https://i.ytimg.com/vi/agr8i4pnASY/mqdefault.jpg)
![[SMM] Cell-Shell Sanctum
Fun collaborative shell level uploaded by Cloondog. Took 16,200 seconds to beat.
[SMM] Cell-Shell Sanctum
ID: FE56-0000-03A4-A8EA
Clear Rate: 3 / 10,650
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#SuperMarioMaker2 #SMM2 #SuperMarioMaker #SMM [SMM] Cell-Shell Sanctum](https://i.ytimg.com/vi/aunOvlSDdFU/mqdefault.jpg)
![[SMM] Vulcanic Shells
Pretty difficult shell level by Sr. Gordin. The mainworld was pretty fun to play, but the subworld was annoyingly precise. First tried the nai part thankfully. Took 4 hours and 5 minutes to clear including practice.
[SMM] Insane Kaizo: Vulcanic Shells
ID: 1B27-0000-032C-91E0
Clear Rate: 4 / 20,000
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My Twitch: https://www.twitch.tv/timeattacktony
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#SuperMarioMaker2 #SMM2 #SuperMarioMaker #SMM [SMM] Vulcanic Shells](https://i.ytimg.com/vi/bB5gwsHqWLc/mqdefault.jpg)