Uploaded November 2017 | Updated September 2026, 1 day ago
This is my hardest non-cape level as of 11/2017. Its a reaction and timing based level that tests many different styles of response and reflex. Its not as hard as my hardest cape levels, but still very satisfying to clear.
An upgrade over (Quickdraw Master), I add Julio's name to the overworld as a small tribute to the only person who cleared that level (As of this date).
Music Used - Duke Nukem 3D - Main Theme (By CarboHydroM)
Level ID: 08F1-0000-0371-0302
Bookmark: supermariomakerbookmark.nintendo.net/courses/08F1-0000-0371-0302
Practice and Attempts together total just under 11 hours. I had 7 fails at the final bomb and 5 at the final pipe.
Also had to fix room 3, reuploaded level after another 8 fails at the final bomb.
This is my hardest non-cape level as of 11/2017. Its a reaction and timing based level that tests many different styles of response and reflex. Its not as hard as my hardest cape levels, but still very satisfying to clear.
An upgrade over (Quickdraw Master), I add Julio's name to the overworld as a small tribute to the only person who cleared that level (As of this date).
Music Used - Duke Nukem 3D - Main Theme (By CarboHydroM)
Level ID: 08F1-0000-0371-0302
Bookmark: supermariomakerbookmark.nintendo.net/courses/08F1-0000-0371-0302
Practice and Attempts together total just under 11 hours. I had 7 fails at the final bomb and 5 at the final pipe.
Also had to fix room 3, reuploaded level after another 8 fails at the final bomb.










