Uploaded August 2016 | Updated September 2026, 1 week ago
Level by sr. gordin
Clear time: about 5h(or more, I don't know how long I played this before ragequitting)
Finally it's over, this level is not supposed to be hard, but fuck the first part. I made a compilation of deaths in the first part to show how is easy to die there(Skip to 0:32 to see the clear video).. Basically the controlled shell jump(that is required to save time to grab the shell over the cannonball) plus the sudden momentum variation wrecked me.
Got 3 yattenai
Now, only shellatack ultimate left to beat all the levels of shellatack series
supermariomakerbookmark.nintendo.net/courses/8F6F-0000-023E-908B
Level by sr. gordin
Clear time: about 5h(or more, I don't know how long I played this before ragequitting)
Finally it's over, this level is not supposed to be hard, but fuck the first part. I made a compilation of deaths in the first part to show how is easy to die there(Skip to 0:32 to see the clear video).. Basically the controlled shell jump(that is required to save time to grab the shell over the cannonball) plus the sudden momentum variation wrecked me.
Got 3 yattenai
Now, only shellatack ultimate left to beat all the levels of shellatack series
supermariomakerbookmark.nintendo.net/courses/8F6F-0000-023E-908B










