Uploaded August 2017 | Updated September 2026, 11 hours ago
Walked into Doomsday playing a 0/9700+ jumping puzzle from a familiar maker. I was first clear on his drybone totem level (Turtle tower).
Well I broke the level by creating a reliable setup that removes all of the RNG elements, which allowed Doomsday to make progress. I proceeded to play the level and clear it after.
Yes, I will probably be using this sound effect for future videos xD.
Level Name - totem pole
Level ID: 76DB-0000-031E-5FBD
Bookmark: supermariomakerbookmark.nintendo.net/courses/76DB-0000-031E-5FBD
Walked into Doomsday playing a 0/9700+ jumping puzzle from a familiar maker. I was first clear on his drybone totem level (Turtle tower).
Well I broke the level by creating a reliable setup that removes all of the RNG elements, which allowed Doomsday to make progress. I proceeded to play the level and clear it after.
Yes, I will probably be using this sound effect for future videos xD.
Level Name - totem pole
Level ID: 76DB-0000-031E-5FBD
Bookmark: supermariomakerbookmark.nintendo.net/courses/76DB-0000-031E-5FBD










