Uploaded October 2020 | Updated September 2026, 1 hour ago
A little bit different from my last vid - this time I am battling a CPU, and I am using my own custom stage that triggers a glitch. This is why everything's moving slightly faster. This glitch also effects knockback gravity to an extent, in a kind of neat way.
A little bit different from my last vid - this time I am battling a CPU, and I am using my own custom stage that triggers a glitch. This is why everything's moving slightly faster. This glitch also effects knockback gravity to an extent, in a kind of neat way.










