Smash Bros. Mechanics EXPLAINED - Frame Data, DI, Knockback, Rage, Staling, Etc. @PBLKGaming
Smash Bros. Mechanics EXPLAINED - Frame Data, DI, Knockback, Rage, Staling, Etc.  @PBLKGaming
Uploaded January 2019 | Updated September 2026, 2 days ago
Welcome to class everyone. This video is required material, should you watch WOOD's in-depth analysis videos.

Here is the syllabus for what will be covered this semester:
Frames
Startup
End Lag
Active Frames
FAF (First Actionable Frame)
Landing Lag
Autocanceling
Base Damage/Damage Modifiers
Rage
Base Knockback
Knockback Growth
Launch Angle
DI (Directional Influence)
Move Staling
Commitment

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Music Used:
Mob Smash - SSB Ultimate
Coin Launcher - SSB Brawl
Practice Fights - SSB Ultimate
All Star Rest Area - SSB Brawl
King's Theme - Tekken 2
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Smash Bros. Mechanics EXPLAINED - Frame Data, DI, Knockback, Rage, Staling, Etc.

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