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gymnast86 | Skyward Sword: Gate of Time Skip w/ Cutscene Wrong Warp @gymnast86 | Uploaded 2 years ago | Updated 12 hours ago
This is an application of the new Cutscene Wrong Warping technique that Peppernicus recently found. Using what's known as 'Death Trick' (dying in Back in Time, pressing continue, then starting a file within a 2 frame window) we can load cutscenes we normally wouldn't be able to watch yet into Back in Time depending on our file's room and entrance ID, but only for a very brief moment before our file loads itself properly. However, if the cutscene we load is skippable, then we can RBM skipping the cutscene and apply it's effects to our file. For a more detailed explanation, see this page:
zeldaspeedruns.com/ss/BiT/bed-trick-death-trick#bed-trick-death-trick-applications

Unfortunately, this trick doesn't end up saving a whole lot of time in speedruns due to the number of requirements to get it to work, the biggest of which is that we need bombs in order to die in the Sealed Temple to perform Death Trick. This is a 10 minute detour for the Any% speedrun, and combined with other compromises, makes this trick only save a minute or two at best right now.

Live speedruns at: twitch.tv/gymnast86
Twitter: twitter.com/MrGymnast86

#skywardsword #skywardswordglitches #skywardswordspeedrun
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Skyward Sword: Gate of Time Skip w/ Cutscene Wrong Warp @gymnast86

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