Uploaded June 2025 | Updated September 2026, 53 minutes ago
•This is ClingingBog's new level, Skybound Pagoda, featuring some really clean and nice parallax effects and overall theming of the level. Personally I have been following his creations for a (decent-ish) amount of time now, typically ClingingBog makes more design styled levels from what I seen, so this level was sort of unexpected from me. The designs in this level are really clean and polished, with really nice visuals and art pieces such as mountains, rocks, trees, etc. Its nice to see creators branch out and try different things while staying true to your original grounded style. There really is not a whole lot to say about the decoration other than that its really good, smooth, and fits the theme really well.
The gameplay is super fun for an easier end level as well, I only ended up dying once at 86% (1:02 in the video). There are arrows/indicators pointing where to jump in that part, I just could not see it very well as the bookshelves decorations kind of make it hard to see, maybe if the arrows were a little more thicker or visible somehow it would be cool, but really, its not a big deal at all, that's just me nit picking something to say really.
Overall veryyyy solid level, with amazing designs/art structures, tied along with great, fun flowing gameplay. Like I said earlier its AWESOME to see more creators just try different stuff, whether that be traditional glow design, design, art, modern, whatever it may really be.
•This is ClingingBog's new level, Skybound Pagoda, featuring some really clean and nice parallax effects and overall theming of the level. Personally I have been following his creations for a (decent-ish) amount of time now, typically ClingingBog makes more design styled levels from what I seen, so this level was sort of unexpected from me. The designs in this level are really clean and polished, with really nice visuals and art pieces such as mountains, rocks, trees, etc. Its nice to see creators branch out and try different things while staying true to your original grounded style. There really is not a whole lot to say about the decoration other than that its really good, smooth, and fits the theme really well.
The gameplay is super fun for an easier end level as well, I only ended up dying once at 86% (1:02 in the video). There are arrows/indicators pointing where to jump in that part, I just could not see it very well as the bookshelves decorations kind of make it hard to see, maybe if the arrows were a little more thicker or visible somehow it would be cool, but really, its not a big deal at all, that's just me nit picking something to say really.
Overall veryyyy solid level, with amazing designs/art structures, tied along with great, fun flowing gameplay. Like I said earlier its AWESOME to see more creators just try different stuff, whether that be traditional glow design, design, art, modern, whatever it may really be.










