Mark Masters | Simplifying the Animation Process | My Blocking Method @MarkMastersAnim | Uploaded 1 year ago | Updated 4 hours ago
How I typically approach my body mechanics animations is to use a cube to figure out the rough timing, spacing and flow of the shot before worrying about poses.
Full Video: youtube.com/watch?v=3L6GE0gkX-M
How I typically approach my body mechanics animations is to use a cube to figure out the rough timing, spacing and flow of the shot before worrying about poses.
Full Video: youtube.com/watch?v=3L6GE0gkX-M