Maizuma Games | Simple way to detect and identify pulse lengths | Minecraft 1.13+ @MaizumaGames | Uploaded 5 years ago | Updated 1 day ago
Here's an expandable, simple to build, pulse length decoder. You can use this to send signals from different places through a shared single redstone line and the target device (pulse "identifier") will recognize where the pulse came from.
Check out my main Series:
* Fernland: youtube.com/playlist?list=PL3_Ixao62eq9UBs_08Cgvk4RI0Q9Zq-HC
* Shenzhen I/O: youtube.com/playlist?list=PL3_Ixao62eq9ofdpHw6CrQ9IqzG-fold2
* Stardew Valley: youtube.com/playlist?list=PL3_Ixao62eq949MaFn10yyrE2eIN1bifq
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* Twitter (Follow Me!): http://twitter.com/MaizumaGames
* Patreon: http://www.patreon.com/MaizumaGames
Here's an expandable, simple to build, pulse length decoder. You can use this to send signals from different places through a shared single redstone line and the target device (pulse "identifier") will recognize where the pulse came from.
Check out my main Series:
* Fernland: youtube.com/playlist?list=PL3_Ixao62eq9UBs_08Cgvk4RI0Q9Zq-HC
* Shenzhen I/O: youtube.com/playlist?list=PL3_Ixao62eq9ofdpHw6CrQ9IqzG-fold2
* Stardew Valley: youtube.com/playlist?list=PL3_Ixao62eq949MaFn10yyrE2eIN1bifq
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* Twitter (Follow Me!): http://twitter.com/MaizumaGames
* Patreon: http://www.patreon.com/MaizumaGames