Uploaded April 2026 | Updated September 2026, 2 weeks ago
MESSAGE:
Hello and welcome back to another, and if I may add, a rather nerdy topic, revolving around my main expertise in this field, Shaders. If you are working with a newer version of Octane, you might have noticed some new nodes have been popping up with a "MX" in their name. This is because Otoy brought in MaterialX and therefore the MaterialX nodesystem.
While some of the nodes still need some work to really fit into the UI of Octane, I could not help but start to work with them. In this short little tutorial I will go through my five favorite new nodes as well as some honorable mentions.
Though don't expect too much from them if you are not a Nerd, as their potential often is locked behind some deeper understanding of shader-math / nodes π
PATREON:
---------------------------------------------------
You can support me and the community by becoming a PATREON.
This helps me to keep all my content free and accessible to everyone.
patreon.com/silverwingvfx
Thank you so much for all my existing PATREONs for your generosity π
FOLLOW ME ON SOCIAL MEDIA:
---------------------------------------------------
Twitter: twitter.com/RaphaelRau
BluSky: @raphaelrau.bsky.social
Instagram: instagram.com/silverwingvfx
Behance: behance.net/silverwing-vfx
Cara: https://cara.app/silverwing-vfx
Mastodon: https://mastodon.social/@silverwing
TRAINING:
---------------------------------------------------
If you want to learn Shading, Shading, Cpositing and much more, I offer 1:1 training. Contact me, if you are interested.
VIDEO RELATED LINKS:
---------------------------------------------------
Maxons Official Website:
maxon.net
Octane C4D Otoy Official Website:
render.otoy.com/forum/viewforum.php?f=85
Blender Foundations Official Website:
blender.org/download
Blender Octane Otoy Official Website:
render.otoy.com/forum/viewforum.php?f=113
BlackMagic Official Website:
blackmagicdesign.com
CHAPTERS:
---------------------------------------------------
00:00 Intro
00:34 RenderCon & FMX Announcement
01:07 Math Nodes and Stuff
01:53 MaterialX Intro
02:37 MaterialX Time Node
03:31 MaterialX Moving UVs with the Time Node
06:42 MaterialX Another Method Moving UVs
07:47 MaterialX Modulo
09:43 MaterialX Getting the Modulo to 0 - 1
11:10 MaterialX Triangle Wave node
12:10 MaterialX Color Correct & Gradient Setup
14:36 Preparing a Gradient Map "Glowing Line" Mask
15:12 Tweaking the Material / BSDF
16:03 Tweaking the Glowing Line
17:32 MaterialX HSV Adjust
14:34 Famous Last Words
19:23 Bringing everything together
20:37 Bonus: Noise Nodes
21:06 Bonus: Noise in Normal Slot
21:19 Bonus: Noise in Volume Displacement
21:51 Bonus: Height to Normal Node
22:08 Bonus: Contrast Node
23:07 Bonus: Material Switch Node
24:01 Conclusion
24:45 Patreon Thanks
25:50 Famous Last Words
MESSAGE:
Hello and welcome back to another, and if I may add, a rather nerdy topic, revolving around my main expertise in this field, Shaders. If you are working with a newer version of Octane, you might have noticed some new nodes have been popping up with a "MX" in their name. This is because Otoy brought in MaterialX and therefore the MaterialX nodesystem.
While some of the nodes still need some work to really fit into the UI of Octane, I could not help but start to work with them. In this short little tutorial I will go through my five favorite new nodes as well as some honorable mentions.
Though don't expect too much from them if you are not a Nerd, as their potential often is locked behind some deeper understanding of shader-math / nodes π
PATREON:
---------------------------------------------------
You can support me and the community by becoming a PATREON.
This helps me to keep all my content free and accessible to everyone.
patreon.com/silverwingvfx
Thank you so much for all my existing PATREONs for your generosity π
FOLLOW ME ON SOCIAL MEDIA:
---------------------------------------------------
Twitter: twitter.com/RaphaelRau
BluSky: @raphaelrau.bsky.social
Instagram: instagram.com/silverwingvfx
Behance: behance.net/silverwing-vfx
Cara: https://cara.app/silverwing-vfx
Mastodon: https://mastodon.social/@silverwing
TRAINING:
---------------------------------------------------
If you want to learn Shading, Shading, Cpositing and much more, I offer 1:1 training. Contact me, if you are interested.
VIDEO RELATED LINKS:
---------------------------------------------------
Maxons Official Website:
maxon.net
Octane C4D Otoy Official Website:
render.otoy.com/forum/viewforum.php?f=85
Blender Foundations Official Website:
blender.org/download
Blender Octane Otoy Official Website:
render.otoy.com/forum/viewforum.php?f=113
BlackMagic Official Website:
blackmagicdesign.com
CHAPTERS:
---------------------------------------------------
00:00 Intro
00:34 RenderCon & FMX Announcement
01:07 Math Nodes and Stuff
01:53 MaterialX Intro
02:37 MaterialX Time Node
03:31 MaterialX Moving UVs with the Time Node
06:42 MaterialX Another Method Moving UVs
07:47 MaterialX Modulo
09:43 MaterialX Getting the Modulo to 0 - 1
11:10 MaterialX Triangle Wave node
12:10 MaterialX Color Correct & Gradient Setup
14:36 Preparing a Gradient Map "Glowing Line" Mask
15:12 Tweaking the Material / BSDF
16:03 Tweaking the Glowing Line
17:32 MaterialX HSV Adjust
14:34 Famous Last Words
19:23 Bringing everything together
20:37 Bonus: Noise Nodes
21:06 Bonus: Noise in Normal Slot
21:19 Bonus: Noise in Volume Displacement
21:51 Bonus: Height to Normal Node
22:08 Bonus: Contrast Node
23:07 Bonus: Material Switch Node
24:01 Conclusion
24:45 Patreon Thanks
25:50 Famous Last Words










