Uploaded July 2018 | Updated September 2026, 2 weeks ago
This is the second of four new sequence break skips for the Silent Hill Homecoming NG (and NG+) All Bosses speedrun categories. This skip takes place in the hotel level, and allows you to bypass the forced dialogue tree with Mayor Bartlett in the Atrium. I explain how to do this skip in the video, and more information is also below in the description.
Skip #1 Hotel First Floor:
youtube.com/watch?v=NlcmGCZLBvs
Time Comparison footage:
youtube.com/watch?v=DhkZWNNbcw0
(thanks UFOtekkie)
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Skip #2 of 4: Hotel Dialogue Tree
Difficulty: 2/10 (after some practice)
Time Saved: Roughly 30 seconds, maybe more?
------------------------------
A.) The Skip:
Inside the hallway leading to the Atrium, get the gun to clip into the frame to the left of the double doors. Once the gun is anchored into the wall, you need to swing Alex's body through the doors and into the unloaded Atrium.
(side note: the anchoring/swinging technique is not a universal trick, as it does not work on every door in the game).
Once inside the unloaded Atrium, walk backwards while the double doors are lined up in the middle of the screen, while also mashing on the examine button. Mayor Bartlett is in the center of the room and his dialogue prompt can be accessed while Alex is facing away from him.
Because the room was not properly loaded, the actual dialogue scenes can't properly load either. The game does the only thing it can: just bring up the prompts. Just mash on the buttons until the dialogue tree is spent, and the pre-fight cutscene will begin.
(side note: because you should have already done the first floor atrium lobby skip, Sepulcher will have been displaced. Therefore the game will still be forced to pause after the cutscene so that the displacement can be corrected. I *do not know* if this forced pause takes as long on 360 or PC).
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B.) What this Skips:
-A useless dialogue tree in which nothing is learned and time is wasted
------------------------------
This skip saves roughly 30 seconds (for PS3).
However since you would have already done the first floor skip, the total time saved from both skips would be over 3 minutes (and maybe even more on 360/PC?).
For example: if you're getting a run average of 1 hour flat, you can expect to drop your personal record down to 57 minutes.
At the end of the video is a time comparison of what you could expect your new runs to look like vs your old ones.
------------------------------
BONUS:
I don't show this in the video, but an interesting side effect of skipping the loading screen leading to Sepulcher is the entire Police Station level is much darker than it is supposed to be.
This is the second of four new sequence break skips for the Silent Hill Homecoming NG (and NG+) All Bosses speedrun categories. This skip takes place in the hotel level, and allows you to bypass the forced dialogue tree with Mayor Bartlett in the Atrium. I explain how to do this skip in the video, and more information is also below in the description.
Skip #1 Hotel First Floor:
youtube.com/watch?v=NlcmGCZLBvs
Time Comparison footage:
youtube.com/watch?v=DhkZWNNbcw0
(thanks UFOtekkie)
------------------------------
Skip #2 of 4: Hotel Dialogue Tree
Difficulty: 2/10 (after some practice)
Time Saved: Roughly 30 seconds, maybe more?
------------------------------
A.) The Skip:
Inside the hallway leading to the Atrium, get the gun to clip into the frame to the left of the double doors. Once the gun is anchored into the wall, you need to swing Alex's body through the doors and into the unloaded Atrium.
(side note: the anchoring/swinging technique is not a universal trick, as it does not work on every door in the game).
Once inside the unloaded Atrium, walk backwards while the double doors are lined up in the middle of the screen, while also mashing on the examine button. Mayor Bartlett is in the center of the room and his dialogue prompt can be accessed while Alex is facing away from him.
Because the room was not properly loaded, the actual dialogue scenes can't properly load either. The game does the only thing it can: just bring up the prompts. Just mash on the buttons until the dialogue tree is spent, and the pre-fight cutscene will begin.
(side note: because you should have already done the first floor atrium lobby skip, Sepulcher will have been displaced. Therefore the game will still be forced to pause after the cutscene so that the displacement can be corrected. I *do not know* if this forced pause takes as long on 360 or PC).
------------------------------
B.) What this Skips:
-A useless dialogue tree in which nothing is learned and time is wasted
------------------------------
This skip saves roughly 30 seconds (for PS3).
However since you would have already done the first floor skip, the total time saved from both skips would be over 3 minutes (and maybe even more on 360/PC?).
For example: if you're getting a run average of 1 hour flat, you can expect to drop your personal record down to 57 minutes.
At the end of the video is a time comparison of what you could expect your new runs to look like vs your old ones.
------------------------------
BONUS:
I don't show this in the video, but an interesting side effect of skipping the loading screen leading to Sepulcher is the entire Police Station level is much darker than it is supposed to be.










