Uploaded August 2025 | Updated September 2026, 2 weeks ago
"Not bad. It's been too long since I had such a worthy opponent."
DL Folder: mega.nz/folder/ppVA3B4L#GtsW6UPA_nT8X3XqUeiC5g
Originally composed by Yoko Shimomura
Streets of Rage (C) 1991-2025 SEGA
Date/Time Started: 8/7/25, 2:01PM (MST)
Date/Time Completed: 8/7/25, 3:27PM (MST)
Tools used: Furnace 0.6.8.1, VGMPlay
#StreetsOfRage #SEGAGenesis #Chiptune
"Not bad. It's been too long since I had such a worthy opponent."
DL Folder: mega.nz/folder/ppVA3B4L#GtsW6UPA_nT8X3XqUeiC5g
Originally composed by Yoko Shimomura
Streets of Rage (C) 1991-2025 SEGA
Date/Time Started: 8/7/25, 2:01PM (MST)
Date/Time Completed: 8/7/25, 3:27PM (MST)
Tools used: Furnace 0.6.8.1, VGMPlay
#StreetsOfRage #SEGAGenesis #Chiptune
![Nightmare Reborn (Touhou Makuka Sai ~ Fantastic Danmaku Festival Part III) [16-bit, PC-98]
Gods Toy
DL Folder: https://mega.nz/folder/Zhl2EIJb#aUAT5q2rH3zURBD8uudJNw
Originally composed by StarX
Nightmare Reborn (東方幕華祭 永夜篇 ~ Fantastic Danmaku Festival Part III) [16-bit, PC-98]
Touhou (C) 1995, 1997-2025 Team Shanghai Alice
Fantastic Danmaku Festival III was developed by 东方幕华祭制作组
Date/Time Started: 9/17/25, 2:20PM (MST)
Date/Time Finished: 9/17/25, 5:54PM (MST)
Gameplay footage: https://www.youtube.com/watch?v=UT023RBNSwI
Tools used: PMD, Neko Project II fmgen
#TouhouProject #PC98 #Chiptune Nightmare Reborn (Touhou Makuka Sai ~ Fantastic Danmaku Festival Part III) [16-bit, PC-98]](https://i.ytimg.com/vi/szYdM7CPCrw/mqdefault.jpg)
![Famitracker Bits - Fight Against Smithy (Super Mario RPG) [8-bit, NES/VRC6]
Hurrumph! Better yet... Why dont YOU give me YOUR stars? Why, then I could easily conquer this world! Then we could get rid of all wishes, and create a world filled with...WEAPONS!!
DL Folder: https://mega.nz/folder/dol2WB7A#WQylnetKNlrapSSnXq9bEg
0:00 - Fight Against Smithy
1:54 - ...Who Likes Transforming
Originally composed by Yoko Shimomura
Super Mario RPG (C) 1996-2026 Nintendo/Square-Enix
Super Mario Bros. (C) 1985-2026 Nintendo
Date/Time Started: 2/1/26, 7:54PM (MST)
Date/Time Finished: 2/1/26, 10:27PM (MST)
Tools used: Dn-Famitracker 0.2.1.0
#SuperMarioRPG #NES #Chiptune Famitracker Bits - Fight Against Smithy (Super Mario RPG) [8-bit, NES/VRC6]](https://i.ytimg.com/vi/tH2FwHJQDEE/mqdefault.jpg)
![All Systems, Go! (VA-11 HALL-A) [16-bit, PC-98]
Look, that dog is clearly old enough to drink! There aint no law in Glitch City saying a dog cant drink!
DL Folder: https://mega.nz/folder/AwtkhAxK#hsIefoaGiQQnZJPZubzBLw
Originally composed by Garoad
VA-11 HALL-A (C) 2016-2026 Sukeban Games
Date/Time Started: 1/28/26, 11:57AM (MST)
Date/Time Finished: 1/28/26, 1:53PM (MST)
Tools used: PMD, Neko Project II fmgen
#va11halla #PC98 #Chiptune All Systems, Go! (VA-11 HALL-A) [16-bit, PC-98]](https://i.ytimg.com/vi/t_7zf_NCP3o/mqdefault.jpg)
![Famitracker Bits - Finale ~ Heros Fanfare (Dragon Quest 1) [8-bit, NES/VRC6]
Thou hast restored peace unto the world! But there are many roads yet to travel...
DL Folder: https://mega.nz/folder/hp8mQLKZ#-yVtz644o3kngQF3KiNbVA
Today happens to be the 40th anniversary of Dragon Quest! I figured since the HD-2D remake of the first game is still fairly recent, I wanted to arrange the ending theme for VRC6. Its a nice enough song, and Ive heard it often enough when playing Fortune Street that its remained stuck in my head for almost a decade now. Hope it turned out alright!
-Trojan
Originally composed by Koichi Sugiyama
Dragon Quest (C) 1986-2026 Square-Enix/Armor Project
Date/Time Started: 5/8/26, 12:34PM (MST)
Date/Time Finished: 5/8/26, 3:19PM (MST)
Tools used: Dn-Famitracker 0.2.1.0
#DragonQuest #NES #Chiptune Famitracker Bits - Finale ~ Heros Fanfare (Dragon Quest 1) [8-bit, NES/VRC6]](https://i.ytimg.com/vi/ukDstdFKbm4/mqdefault.jpg)
![Doll Judgement ~ The Girl Who Played With Peoples Shapes (Touhou 7) [PC-98, Version 2]
Well, perhaps I shall partake of your small spring as well?
DL Folder: https://mega.nz/folder/o0tVCRyS#9PZBlP1mRVePe4otL95NUg
This was one of the songs I had remixed for @NotQuiteHeres album, but as you can tell by the title this isnt the first time Ive covered this song. However, the last time I arranged this song I took quite a few liberties to have it resemble all of Alice Margatroids themes from Mystic Square. This versions a more proper cover due to the circumstances behind making this. Also, this will be the last of the songs I made for the album that Ill be posting, so I hope you enjoyed them!
On a side note, I will be going out of town tomorrow, and I wont be back until the 27th. This hopefully shouldnt impact the next video since thats the only video between now and then and I have my Steam Deck with me, but if something comes up I may not be able to address it until I get back.
-Trojan
You can find the album this was made for here: https://www.youtube.com/watch?v=j6uspIkAaIw
Originally composed by ZUN
Touhou (C) 1995, 1997-2024 Team Shanghai Alice
Date/Time Started: 2/12/23, 6:57PM (MST)
Date/Time Finished: 2/12/23, 11:02PM (MST)
Tools used: PMD, Neko Project II fmgen
#Touhou #PC98 #Chiptune Doll Judgement ~ The Girl Who Played With Peoples Shapes (Touhou 7) [PC-98, Version 2]](https://i.ytimg.com/vi/ulAX_yCTQM4/mqdefault.jpg)
![The Good Harvest / Septemburg (Mina the Hollower) [8-bit, Game Boy remix]
Beware the Carving Man.
DL Folder: https://mega.nz/folder/M8cHXAZS#Z4fEmPxNIsYkLRw8hfEW4A
Originally composed by Jake Kaufman
Mina the Hollower (C) 2026 Yacht Club Games
Date/Time Started: 7/24/26, 12:35PM (MST)
Date/Time Finished: 7/24/26, 7:54PM (MST)
Tools used: Furnace 0.6.8.1, VGM2GBS, GBS2GB, BGB, FXPak Pro
#MinaTheHollower #GameBoy #Chiptune The Good Harvest / Septemburg (Mina the Hollower) [8-bit, Game Boy remix]](https://i.ytimg.com/vi/ulF_t5PnHBI/mqdefault.jpg)
![Anothers Requiem / The Final Battle (Mario & Luigi: Partners in Time) [16-bit, SNES]
AND MY SISTER... MY DEAR, SWEET, BEAUTIFUL SISTER... I WILL AVENGE HER!
DL Folder: https://mega.nz/folder/xoUQQYJS#NOr3MyiMSspZNGHrPVUp-A
Todays the 20th anniversary of Mario & Luigi: Partners in Time! As such, I decided to arrange the final boss theme from this game to celebrate! While Its probably not *objectively* the best game in the series, Partners in Time is the Mario & Luigi game I have the most fond childhood memories of. There are many reasons for my nostalgia for this game, but a huge part of that was me struggling against the final battle against the Elder Shroob Princess. This song naturally got seared into my brain as a result. I really hope I did this song justice...
-Trojan
Originally composed by Yoko Shimomura
Mario & Luigi (C) 2003-2025 Nintendo
Super Mario (C) 1981-2025 Nintendo
Date/Time Started: 10/28/25, 6:50PM (MST)
Date/Time Finished: 10/28/25, 8:54PM (MST)
Tools used: AddMusicK 1.0.6, KuronekoSPC
Samples ripped by Fullcannon from SMWCentral, get the full pack here: https://www.smwcentral.net/?p=section&a=details&id=25677 )
Thumbnail assets:
Mario: https://www.spriters-resource.com/ds_dsi/marioluigipartners/asset/46462/
Baby Mario: https://www.spriters-resource.com/ds_dsi/marioluigipartners/asset/52561/
Luigi: https://www.spriters-resource.com/ds_dsi/marioluigipartners/asset/46911/
Baby Luigi: https://www.spriters-resource.com/ds_dsi/marioluigipartners/asset/52614/
Elder Princess Shroob: https://www.spriters-resource.com/ds_dsi/marioluigipartners/asset/156945/
Battle BG: https://www.spriters-resource.com/ds_dsi/marioluigipartners/asset/46745/
#MarioAndLuigiPartnersInTime #SNES #Chiptune Anothers Requiem / The Final Battle (Mario & Luigi: Partners in Time) [16-bit, SNES]](https://i.ytimg.com/vi/v6HOPHb-wJY/mqdefault.jpg)
![Shroom Ridge (Mario Kart DS) [16-bit, SNES]
Shroom Ridge (Mario Kart DS) [16-bit, SNES] Shroom Ridge (Mario Kart DS) [16-bit, SNES]](https://i.ytimg.com/vi/vDwdK0W1Fck/mqdefault.jpg)
![Metal Battle (Super Smash Bros. Melee) [8-bit, NES/N163]
If you think about it NES cartridges *are* made up of metals!
DL Folder: https://mega.nz/folder/409lTLwA#imn3EgwYsBJMPVPu6_RBmA
I was listening to some music from Melee a while back, and when I got to this track it immediately bothered me because it sounded so similar to Old Enemy ~ Akira Volume. As such, I wanted to remix it in the style of the Famicom Megami Tensei games. I hope this turned out alright!
-Trojan
Originally composed by Hirokazu Ando and Shogo Sakai
Super Smash Bros. (C) 1999-2025 Nintendo/Sora Ltd./HAL Laboratory
Date/Time Started: 4/9/25, 8:21PM (MST)
Date/Time Completed: 4/9/25, 9:00PM (MST)
Tools used: Dn-Famitracker 0.2.1.0 Metal Battle (Super Smash Bros. Melee) [8-bit, NES/N163]](https://i.ytimg.com/vi/w0IFALPGr7E/mqdefault.jpg)
![Daughter of the Dark God (Octopath Traveler) [16-bit, SNES]
Lets finish this, together!
DL Folder: https://mega.nz/folder/Vl9wWJxb#xUZ-F79nJZoiiJkgYjpcag
Originally composed by Yasunori Nishiki
Octopath Traveler (C) 2018-2024 Square-Enix
Date/Time Started: 12/6/24, 3:42PM (MST)
Date/Time Finished: 12/6/24, 11:12PM (MST)
Tools used: AddMusicK 1.0.6, KuronekoSPC
#OctopathTraveler #SNES #Chiptune Daughter of the Dark God (Octopath Traveler) [16-bit, SNES]](https://i.ytimg.com/vi/w0LG85INEc4/mqdefault.jpg)
![Famitracker Bits - Departure / Dark Side Field (Terranigma) [8-bit, NES/MMC5]
The creation of heaven and earth begins anew!
DL Folder: https://mega.nz/folder/h512ha7S#unFPhU9WfGUqQbBW7P_W1Q
So this was a welcome surprise! Terranigma is *finally* getting a rerelease on modern systems. As such, I decided to arrange the underworld theme for the NES. I chose the MMC5 partially so I could reuse instruments to save on time, but also because I felt I could make the song work despite being one channel short. I hope this turned out alright despite the short notice!
-Trojan
Originally composed by Miyoko Kobayashi
Terranigma (C) 1995-2026 Square-Enix/Quintet
Date/Time Started: 8/24/26, 8:18PM (MST)
Date/Time Finished: 8/24/26, 9:30PM (MST)
Tools used: Dn-Famitracker 0.2.1.0
#Terranigma #NES #Chiptune Famitracker Bits - Departure / Dark Side Field (Terranigma) [8-bit, NES/MMC5]](https://i.ytimg.com/vi/wCrQhF0i4UQ/mqdefault.jpg)