Uploaded July 2024 | Updated September 2026, 6 hours ago
Holy shitballs batman
Difficulty: 10/10
Remember what I said about level not really mattering? Yeah this boss is hard regardless.
She resists all damage types and absorbs ice. Meanwhile there's 3 heads. The camel head is weak to the elements and uses light and dark attacks, the dragon head is weak to light and dark and uses physical attacks, the goat head is weak to physical and uses the different elements. Each head has 2000 HP and when they run out of health they'll drain it from the main body.
Phase 1 when, above 50% health, is honestly a joke because despite her having 5 press turns she always opens up with Bufubarion or Mabufubarion so if you reflect or absorb ice you'll be dandy.
Phase 2 is where the real threats begin as now Tiamat will open with Mediarama for healing roughly 1500Hp to herself and the 3 heads. Meanwhile the heads will now use impaler animus to give their attacks pierce and go for the party wide variants of attacks. While Tiamat herself will use her fifth turn for attacks like boundless sea. An extremely powerful ice attack that hits everyone and pierces on top of removing buffs.
Or even scarier her magatsuhi Skill annihilation ray, if this hits you it WILL kill you. It doesn't seem to have perfect accuracy but consider yourself on a time limit throughout this fight because enduring soul and the whittled goat are your only safety nets when you're getting hit for 1700+ damage in a game where the HP cap is 999. Even Demi Fiend will not survive that attack. One of the few times the boss is just as deadly in the cutscene as it is in game.
But ya know what I love this boss fight. The design is cool
Holy shitballs batman
Difficulty: 10/10
Remember what I said about level not really mattering? Yeah this boss is hard regardless.
She resists all damage types and absorbs ice. Meanwhile there's 3 heads. The camel head is weak to the elements and uses light and dark attacks, the dragon head is weak to light and dark and uses physical attacks, the goat head is weak to physical and uses the different elements. Each head has 2000 HP and when they run out of health they'll drain it from the main body.
Phase 1 when, above 50% health, is honestly a joke because despite her having 5 press turns she always opens up with Bufubarion or Mabufubarion so if you reflect or absorb ice you'll be dandy.
Phase 2 is where the real threats begin as now Tiamat will open with Mediarama for healing roughly 1500Hp to herself and the 3 heads. Meanwhile the heads will now use impaler animus to give their attacks pierce and go for the party wide variants of attacks. While Tiamat herself will use her fifth turn for attacks like boundless sea. An extremely powerful ice attack that hits everyone and pierces on top of removing buffs.
Or even scarier her magatsuhi Skill annihilation ray, if this hits you it WILL kill you. It doesn't seem to have perfect accuracy but consider yourself on a time limit throughout this fight because enduring soul and the whittled goat are your only safety nets when you're getting hit for 1700+ damage in a game where the HP cap is 999. Even Demi Fiend will not survive that attack. One of the few times the boss is just as deadly in the cutscene as it is in game.
But ya know what I love this boss fight. The design is cool










