Shadps4: Bloodborne On RTX 2060 + Ryzen 5 5500 & 16GB Ram | No More Glitches? @GAMINGBENCH
Shadps4: Bloodborne On RTX 2060 + Ryzen 5 5500 & 16GB Ram | No More Glitches?  @GAMINGBENCH
Uploaded July 2026 | Updated September 2026, 2 weeks ago
In this video, I test Bloodborne running on shadPS4 using the RTX 2060 6GB at 1080p, 900p, and 720p resolutions with the Uncapped FPS patch enabled. This benchmark showcases the current state of Bloodborne emulation on PC, including FPS performance, 1% lows, frametime stability, GPU usage, CPU usage, VRAM usage, and RAM usage.

The test system features the Ryzen 5 5500, 16GB DDR4 RAM, and the RTX 2060 6GB, providing a realistic look at the performance many gamers can expect from this popular mid-range PC. Since shadPS4 is still under active development, performance, compatibility, and stability may improve with future emulator updates.

-- Timestamps:
0:00 Shadps4, Bloodborne Settings
0:40 720p Patched
2:05 900p Patched
3:30 1080p Patched

💻 Test System:
► GPU: Nvidia GeForce RTX 2060 6GB - amzn.to/4p4Xadr
► Mobo: Gigabyte B550 AORUS Master - amzn.to/3rtTSDi
► CPU: AMD Ryzen 5 5500 @ 4.2GHz - amzn.to/4yuTq9m
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► Ram: XPG 32GB (2×8GB) 3600MHz - amzn.to/3U58xBn
Ram manully set to 2666mhz for more realistic benchmark setup, because of current ram prices...
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► Storage: Samsung 850Evo 1TB SSD - amzn.to/4bWvnpn
► Case: Build Case Thermaltake n26 - amzn.to/3NFSE6N
► M.2 Storage: XPG S40G 512GB RGB M.2 - amzn.to/3NBVeV4
► PSU: XPG Pylon 650w 80 Plus Bronze - amzn.to/3xkzNWQ
► OS: Windows 11 - Version 25H2
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Shadps4: Bloodborne On RTX 2060 + Ryzen 5 5500 & 16GB Ram | No More Glitches?

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