Uploaded February 2013 | Updated September 2026, 2 hours ago
Old sketch from 2008:
code.google.com/p/binarymillenium/source/browse/trunk/processing/shadowgraph/shadowgraph.pde
It's kind of a cellular automata/finite-element-ish simulation, but just using a bunch of rules I made up. I draw some 'barrier' points in gray that interrupt the flow, and lots of turbulence results. It wasn't quite what I intended but still looks cool.
Old sketch from 2008:
code.google.com/p/binarymillenium/source/browse/trunk/processing/shadowgraph/shadowgraph.pde
It's kind of a cellular automata/finite-element-ish simulation, but just using a bunch of rules I made up. I draw some 'barrier' points in gray that interrupt the flow, and lots of turbulence results. It wasn't quite what I intended but still looks cool.










