dreamsyntax | Shadow the Hedgehog (Wii) - Golden Beetle% (Any% / With Glitches) - 19:04.60 RTA @dreamsyntax | Uploaded August 2021 | Updated October 2024, 11 hours ago.
Golden Beetle% with glitches allowed.
Timing starts when the first stage is picked and the fade screen activates.
Any stage order is allowed so long as the Gold Beetle is destroyed in all 11 stages it exists in. This run is RTA timed due to CCG.
A destroyed beetle is measured by the dark score increasing by 1000. The beetle's death animation does not need to finish, nor does the dark gauge need to finish the increase animation.
The run ends when the final beetle is destroyed, as defined above.
Golden Beetle% with glitches allowed.
Timing starts when the first stage is picked and the fade screen activates.
Any stage order is allowed so long as the Gold Beetle is destroyed in all 11 stages it exists in. This run is RTA timed due to CCG.
A destroyed beetle is measured by the dark score increasing by 1000. The beetle's death animation does not need to finish, nor does the dark gauge need to finish the increase animation.
The run ends when the final beetle is destroyed, as defined above.