Uploaded March 2025 | Updated September 2026, 3 weeks ago
A double-track overlay remix of the tree dungeon theme from "Shadow of the Beast" - SNES and PC-Engine soundtracks - overlayed/remixed by me.
"Super Shadow of the Beast" is the cancelled SNES version which never saw a retail release, while the FM-Towns and PCE/TG16 version boasts arguably the best version of the game - musically and mechanically.
The more I listened to the prototype tracks, the more I realised the music was off pitch, but MOSTLY following the same melodies to the Howlett and Henderson rearrangements. And so, complete with an homage to the parallax scrolling demo Psygnosis did for the game on its first release, I made a double-mix of the SNES and PCE versions' first dungeon theme: The Caverns. It's equal parts eerie and enviting, and I love it.
#ShadowOfTheBeast soundtrack composed by David Whittaker
Re-arranged soundtrack by Chris Howlett and Ian Henderson
A double-track overlay remix of the tree dungeon theme from "Shadow of the Beast" - SNES and PC-Engine soundtracks - overlayed/remixed by me.
"Super Shadow of the Beast" is the cancelled SNES version which never saw a retail release, while the FM-Towns and PCE/TG16 version boasts arguably the best version of the game - musically and mechanically.
The more I listened to the prototype tracks, the more I realised the music was off pitch, but MOSTLY following the same melodies to the Howlett and Henderson rearrangements. And so, complete with an homage to the parallax scrolling demo Psygnosis did for the game on its first release, I made a double-mix of the SNES and PCE versions' first dungeon theme: The Caverns. It's equal parts eerie and enviting, and I love it.
#ShadowOfTheBeast soundtrack composed by David Whittaker
Re-arranged soundtrack by Chris Howlett and Ian Henderson
![Lets Double Play Kirby Super Star - Part 19 [DS]: Its Suddenly Turned Into R-TYPE!
Wait, Lets Play Number 17? Arent I closing in on about 30 though? Yes!
A long shelved playthrough from 2014, my two-in-one #kirbysuperstar Lets Double Play is finally back! A joint endeavour between myself and @MattsLPAdventures as we make our way through what is often considered one of the quintessential titles in the series.
Having abandoned the re-used Magalor joke, our antagonist Marx steals our wish like a demonic space Emperor Pilaf, and WEVE GOTTA SHMUP OUR WAY TO VICTORY!
And with Marxs prompt defeat, were approaching the end of the SNES content! Consider the DS version roughly half-way done! Lets Double Play Kirby Super Star - Part 19 [DS]: Its Suddenly Turned Into R-TYPE!](https://i.ytimg.com/vi/s1kqPo2VuhI/mqdefault.jpg)

![Lets Double Play Kirby Super Star - Part 12 [SNES]: Now Is Not The Time For A Nap
Wait, Lets Play Number 17? Arent I closing in on about 30 though? Yes!
A long shelved playthrough from 2014, my two-in-one #kirbysuperstar Lets Double Play is finally back! A joint endeavour between myself and @MattsLPAdventures as we make our way through what is often considered one of the quintessential titles in the series.
ITS TIME TO RETURN to the #GreatCaveOffensive! The part that Matt and I were dreading solely because of a previous attempt to record this mode... and once we clear the Sky Garden, we take on the racially ambiguous Wham Bam Rock and all 60 treasures are ours!
Additional audio used:
Tutorial Mode from Super Smash Bros 64
Spons ad read by @Caddicarus Lets Double Play Kirby Super Star - Part 12 [SNES]: Now Is Not The Time For A Nap](https://i.ytimg.com/vi/sbzJpGlBCRU/mqdefault.jpg)







