[SFM] Lotag 11 @TheKins
[SFM] Lotag 11  @TheKins
Uploaded April 2015 | Updated September 2026, 3 hours ago
Only 90's kids remember this.

Kind of hacked together over a couple of days to remember how to make a thing in SFM, as opposed to converting a big pile of assets to sleep on like a pale gangly Smaug. Some things are a little buggy and weird, but I kind of stopped caring.

Stuff Used That I Can Remember The Links To:
Duke: steamcommunity.com/sharedfiles/filedetails/?id=371923107
Random DNF Crap: garrysmods.org/download/3612/duke-nukem-forever-props-redon
Pig Cop: steamcommunity.com/sharedfiles/filedetails/?id=150230159
Lizardman: That one massive pack of Skyrim stuff that I can never remember the location of.
Random sequences from Tactical Intervention and Garry's Mod
Map:css.gamebanana.com/maps/181063 with a buttload of edits, most of which are off-camera because I'm a forward thinker!!
Probably some stuff from Contagion as well

Music from Duke 3D on the PS1, arranged by Mark Knight.
[SFM] Lotag 11Deathmatch Simulator - Build 03 Gameplay[SFM] Naptime[SFM] More Leftovers!SFM: A Very Counter-Strike ThanksgivingHired Guns (2000, Cancelled) Intro FlybyIllusion of Gaia - Debug-man and Sky DeliverymanBlow Up!TWILIGHT BREAKING DAWN PART 3Clippies: Arthurian Legends DemoReelism - Release TrailerWeird Bootleg Games: Action Hollywood
The Kins |

[SFM] Lotag 11

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