Uploaded August 2026 | Updated September 2026, 2 weeks ago
Everybody repeats that Street Fighter 6 has no throw invulnerability. It does, and James proves it on the frame meter with Kimberly and Ryu. He shows where the window sits on wakeup and coming out of blockstun, and why that's the difference between a meaty throw connecting and whiffing.
🔗 Links
Twitch: twitch.tv/jchensor
X: https://x.com/jchensor?lang=en
#StreetFighter6 #FGC #FrameData
Everybody repeats that Street Fighter 6 has no throw invulnerability. It does, and James proves it on the frame meter with Kimberly and Ryu. He shows where the window sits on wakeup and coming out of blockstun, and why that's the difference between a meaty throw connecting and whiffing.
🔗 Links
Twitch: twitch.tv/jchensor
X: https://x.com/jchensor?lang=en
#StreetFighter6 #FGC #FrameData










