Uploaded November 2025 | Updated September 2026, 2 weeks ago
In this video, I will show you how to prepare the scene with a ready-made character. Later on, we will use this scene to import animations and prepare them for cleanup!
I will also talk about why you need a joint skeleton and how to retarget animations
00:00 Introduction
01:10 Importing model
01:36 What are joints and meshes
02:36 What are rig controllers for
03:10 Creating rig for standard character skeletons
03:34 Creating rig for any humanoid character
05:06 How to set original pose
05:17 Saving scenes
05:40 Importing animation onto prepared character
06:49 Retargeting
No Music audio track is available to select (English)
Learn more about Cascadeur license plans: cascadeur.com/plans
Learn how to start using Cascadeur: cascadeur.com/learn
Join our English-speaking community on Discord:
discordapp.com/invite/Ymwjhpn
Follow us on:
Facebook facebook.com/CascadeurEN
Twitter twitter.com/Cascadeur_soft
#Animation #Course #Mocap #gamedev
In this video, I will show you how to prepare the scene with a ready-made character. Later on, we will use this scene to import animations and prepare them for cleanup!
I will also talk about why you need a joint skeleton and how to retarget animations
00:00 Introduction
01:10 Importing model
01:36 What are joints and meshes
02:36 What are rig controllers for
03:10 Creating rig for standard character skeletons
03:34 Creating rig for any humanoid character
05:06 How to set original pose
05:17 Saving scenes
05:40 Importing animation onto prepared character
06:49 Retargeting
No Music audio track is available to select (English)
Learn more about Cascadeur license plans: cascadeur.com/plans
Learn how to start using Cascadeur: cascadeur.com/learn
Join our English-speaking community on Discord:
discordapp.com/invite/Ymwjhpn
Follow us on:
Facebook facebook.com/CascadeurEN
Twitter twitter.com/Cascadeur_soft
#Animation #Course #Mocap #gamedev










