Uploaded September 2020 | Updated September 2026, 1 week ago
Now we are seperated from Rodriguez, not that it matters really. I try dual wielding for a little bit, but opt for reload speed instead.
You get the Auto Shotgun in this level, that has it's own ammo pool for some reason. It's basically like the regular shotgun, but fires a lot faster and needs to be reloaded. Dual wielding it could be fun. I also got the Mini Nuke, but haven't had the chance to use it.
In this level we actually get to see what Kalypsos and Witch Brides can do. Kalypsos spawn homing projectiles as they get damaged. Witch Brides have been revamped a little bit, they no longer pick you up and they spend less time being intangible making them less pace breaking. No new enemies in this level interestingly enough, except for the boss. This boss is actually a threat, but goes down easily, if you have a rage potion saved up and plenty of ammo for Auto Shotgun.
Now we are seperated from Rodriguez, not that it matters really. I try dual wielding for a little bit, but opt for reload speed instead.
You get the Auto Shotgun in this level, that has it's own ammo pool for some reason. It's basically like the regular shotgun, but fires a lot faster and needs to be reloaded. Dual wielding it could be fun. I also got the Mini Nuke, but haven't had the chance to use it.
In this level we actually get to see what Kalypsos and Witch Brides can do. Kalypsos spawn homing projectiles as they get damaged. Witch Brides have been revamped a little bit, they no longer pick you up and they spend less time being intangible making them less pace breaking. No new enemies in this level interestingly enough, except for the boss. This boss is actually a threat, but goes down easily, if you have a rage potion saved up and plenty of ammo for Auto Shotgun.










