Uploaded June 2022 | Updated September 2026, 2 weeks ago
In this video I am demonstrating a new projection calibration procedure that will be part of Vrui's RoomSetup utility, and lets users quickly calibrate a large screen, even an ad-hoc off-axis projection screen, with the VR tracking system, to show precisely-aligned "mixed reality" projections from arbitrary camera positions.
While a VR application is running, the virtual camera position can be set at any time simply by touching a real camera's lens with an input device and pressing a selected button. From that point on, the real camera will show a precisely aligned view of the virtual world.
In this video I am demonstrating a new projection calibration procedure that will be part of Vrui's RoomSetup utility, and lets users quickly calibrate a large screen, even an ad-hoc off-axis projection screen, with the VR tracking system, to show precisely-aligned "mixed reality" projections from arbitrary camera positions.
While a VR application is running, the virtual camera position can be set at any time simply by touching a real camera's lens with an input device and pressing a selected button. From that point on, the real camera will show a precisely aligned view of the virtual world.
