Uploaded October 2018 | Updated September 2026, 3 weeks ago
IMPORTANT NOTE: This ROM had a very slight edit done by me and is therefore not quite the equal to the original. The spinning heart at 8:10 was added by me to make this star possible in the first place. From how it seems, there is no way to collect this star without this edit. If this spinning heart wasn't there, you would have to take two lava bounces to enter the tower (as you can see at the beginning of this star), and even with two bounces it's already somewhat tight to make. Eventually, this will make you have 2 HP at the top of the tower but you need 5 HP to survive the fall onto the coin box, which I see no other way to achieve besides adding a spinning heart or even more coins, which would be counterproductive concerning the challenge of collecting 100 coins and the idea of only having exactly 100 coins in the level. I don't think this change is very advantageous in any way, of course it allows for easier health management but the hack is generally so hard that the spinning heart hardly does anything to the difficulty, it's only a real difference for the red coin star anyway. Better have a slightly easier possible star than a slighty harder but entirely impossible star.
IMPORTANT NOTE: This ROM had a very slight edit done by me and is therefore not quite the equal to the original. The spinning heart at 8:10 was added by me to make this star possible in the first place. From how it seems, there is no way to collect this star without this edit. If this spinning heart wasn't there, you would have to take two lava bounces to enter the tower (as you can see at the beginning of this star), and even with two bounces it's already somewhat tight to make. Eventually, this will make you have 2 HP at the top of the tower but you need 5 HP to survive the fall onto the coin box, which I see no other way to achieve besides adding a spinning heart or even more coins, which would be counterproductive concerning the challenge of collecting 100 coins and the idea of only having exactly 100 coins in the level. I don't think this change is very advantageous in any way, of course it allows for easier health management but the hack is generally so hard that the spinning heart hardly does anything to the difficulty, it's only a real difference for the red coin star anyway. Better have a slightly easier possible star than a slighty harder but entirely impossible star.
![Construction In The Water - 1226 [SRR2.0]
this is ok, an 11xx could be possible tho Watch live at https://www.twitch.tv/frostyzako Construction In The Water - 1226 [SRR2.0]](https://i.ytimg.com/vi/lkS6AUH6juM/mqdefault.jpg)
![[Theory TAS] Luigi And The Violet Stars - 1 Star - 5:39
and i thought the old TAS was already optimized lol [Theory TAS] Luigi And The Violet Stars - 1 Star - 5:39](https://i.ytimg.com/vi/lr_bthcOWW8/mqdefault.jpg)

![Underground Depths Star 2 - 1140 [Last Impact]
i actually got this while i was testing strats and havent been able to beat it afterwards
sloppy movement to the BLJ spot, nice BLJ Underground Depths Star 2 - 1140 [Last Impact]](https://i.ytimg.com/vi/ngNbqAYonxk/mqdefault.jpg)
![Get On The Goal - 1573 [Act 1: TTM]
Get On The Goal - 1573 [Act 1: TTM] Get On The Goal - 1573 [Act 1: TTM]](https://i.ytimg.com/vi/o3Rtr2DzjgE/mqdefault.jpg)
![Jump Practice In The Tower - 3630 [SR5]
i want a 35 Watch live at https://www.twitch.tv/frostyzako Jump Practice In The Tower - 3630 [SR5]](https://i.ytimg.com/vi/o4wSopdMR-E/mqdefault.jpg)
![Elevator Ride - Space Memories - 2696 [Act 1: TTM]
could be better Elevator Ride - Space Memories - 2696 [Act 1: TTM]](https://i.ytimg.com/vi/oE1pQqdwYew/mqdefault.jpg)

![[WR] SM64 The Secret Stars - 8 Star - 8:43
k, lets say... aiming for a nice time is painful, 7:xx is possible, this category sucks so im done although my goal was 8:2x... yeah, i think this is good that way :) (Also, Bowser sucks too but my gameplay sucks harder) [WR] SM64 The Secret Stars - 8 Star - 8:43](https://i.ytimg.com/vi/pVOV1QZzAVM/mqdefault.jpg)

![[Theory TAS] SM64 Shining Stars - 0 Star - 5:19
very bad beginning, i noticed that the beginning is super hard to optimize for my skill level so the part till the third bowser is like 7 secs behind spaces SoB there, a sub 5:15 is surely possible.
Also i splitted wrong because mupen needs longer to load the game as it seems.
Also my definition of Theory TAS: A TAS with human strats, eventually only made with save states used as a TAS option, i dont use frame advancing or a TAS input tool. [Theory TAS] SM64 Shining Stars - 0 Star - 5:19](https://i.ytimg.com/vi/qFT9yGCen9E/mqdefault.jpg)