Sculpting a Terrain Cutting Disc | Demonstration of Creating a Hard-Surface Object @PILGWAY3DCoat
Sculpting a Terrain Cutting Disc | Demonstration of Creating a Hard-Surface Object  @PILGWAY3DCoat
Uploaded August 2026 | Updated September 2026, 2 hours ago
In this video, we demonstrate a voxel sculpting workflow for creating a Terrain Cutting Disc — a hard-surface mechanical component designed for a sci-fi Mars rover in 3DCoat.

The part is created from scratch using voxel-based sculpting techniques, demonstrating how 3DCoat can be used to quickly build and refine complex mechanical forms. The workflow focuses on shaping the main volume, creating hard-surface details, and adjusting the geometry to achieve the desired mechanical design.

This technique is useful for creating sci-fi machinery, robotic components, rover parts, mechanical concepts, and other hard-surface objects using voxel sculpting in 3DCoat.

Sculpting tools used:
Cut, Pose, Radial Symmetry

For Full Courses that go in greater detail about Modeling and Sculpting in 3DCoat, please browse this list:
youtube.com/@PILGWAY3DCoat/courses
youtu.be/9zVTlQ1EgCg?si=4JAf4U67XbxGFZOG
youtu.be/jqWXN-CjvOw?si=DJBArTz6tgASnFOG
youtu.be/UkiV0_9yIHk
youtu.be/5BfQRBbDguA?list=PLEj8R69pAab2PuUFYrDwoD9su0dj57IHJ

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Sculpting a Terrain Cutting Disc | Demonstration of Creating a Hard-Surface Object

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