Scripted Audio in Rive: Play, Stop, and Volume Control @Rive_app
Scripted Audio in Rive: Play, Stop, and Volume Control  @Rive_app
Uploaded March 2026 | Updated September 2026, 10 minutes ago
Rive's Luau scripting gives you real programmatic control over audio — triggered playback, dynamic volume, seeking, looping, and more. This video walks through building an audio script from scratch: setting up an audio source, creating play and stop triggers, wiring up live volume control, and making the script reusable across multiple sound assets and nodes. The simple demo barely scratches the surface of what scripted audio unlocks.

In this video:
- Understanding AudioSource vs AudioSound — the two core concepts
- Setting up play and stop triggers using Luau script inputs
- Controlling volume dynamically with a number input (including a 0–100 scaling trick)
- Making the script reusable by passing the asset name as a string input
- Running multiple independent audio nodes from the same script
- Timeline-keying audio triggers for synced playback
- Preview of the upcoming audio tool on the Rive marketplace

Find this completed file on the Rive Marketplace: https://rive.app/community/files/26986-50750-scripted-audio-play-stop-volume/

Check out the Scripted Audio Tool in the Rive Marketplace: https://rive.app/community/files/27027-50867-scripted-audio-tool/
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Scripted Audio in Rive: Play, Stop, and Volume Control

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