Uploaded April 2025 | Updated September 2026, 1 week ago
Many archviz artists using 3ds Max work with imported CAD drawings and splines provided by architects and designers. The Scribe plugin for 3ds Max focuses on imported 2D spline workflow.
This video is from Ruby Haskell's SINi MASTERCLASS.
▷ youtube.com/playlist?list=PLKF8J5JtHdmYSq4a989i5h7P1_RgMlM8G
▷ Go back to the last video, Forensic, youtu.be/cEaztYkI8ko
▷ Jump to the next video, Sculpt, youtu.be/-zldsRiLHV8
This workflow presents potential issues if the imported CAD splines contain errors, meaning the visualiser will likely need to fix these, at their expense, thereby losing valuable time and money. The 3ds Max plugin Scribe will assist archviz artists in fixing and repairing imported splines quickly and efficiently.
*Chapters*
00:07 Scribe 3ds Max plugin Introduction
01:15 Explode 3ds Max Splines using the Scribe tools
01:26 Attach 3ds Max Splines using the Scribe tools
01:47 Attach 3ds Max Splines by Distance using Scribe
02:00 Weld 3ds Max Spline Knots using Scribe
02:12 Create Closed Splines and Edit Meshes from Overlapping Shapes
02:43 Display Spline Knots using Scribe for 3ds Max
02:49 Run Spline Diagnostic tools for 3ds Max
03:20 Repair 3ds Max Splines using Scribe tools
03:25 Redraw Reversed 3ds Max Splines using Scribe
03:40 Close Open Splines with Scribe 3ds Max plugin
03:45 Detach Overlapping Splines using Scribe
03:56 Flatten 3ds Max Splines using Scribe
04:15 Redraw New Splines fixes errors
04:27 Conform 3ds Max Splines to Surface using Scribe
04:40 Curve to Corner Optimises 3ds Max Spline Knots
04:45 Subdivide 3ds Max Splines using Scribe
04:53 Optimise 3ds Max Splines using Scribe
05:02 Spline Outline Array tool for 3ds Max
*About SiNi*
SiNi is a 3D artist-led software developer building 3ds Max plugins and scripts for the architectural visualisation community. Since 2016, our 3ds Max plugins have been used by thousands of archviz artists to optimise and streamline their visualisation workflows. Want to know more? Check out the links below.
✅ Sign up sinisoftware.com
✅ 30-day free software trials docs.sinisoftware.com/licenses-and-users#nkXM4
✅ Help Docs docs.sinisoftware.com
*Follow on Social Media* 🌍
✅ Facebook facebook.com/SiNiSoftware
✅ Instagram instagram.com/sini_software
✅ LinkedIn linkedin.com/company/sini-software
✅ TikTok tiktok.com/@sinisoftware
#3dsMax #3dsMaxTutorials #Best3dsMaxplugins
Many archviz artists using 3ds Max work with imported CAD drawings and splines provided by architects and designers. The Scribe plugin for 3ds Max focuses on imported 2D spline workflow.
This video is from Ruby Haskell's SINi MASTERCLASS.
▷ youtube.com/playlist?list=PLKF8J5JtHdmYSq4a989i5h7P1_RgMlM8G
▷ Go back to the last video, Forensic, youtu.be/cEaztYkI8ko
▷ Jump to the next video, Sculpt, youtu.be/-zldsRiLHV8
This workflow presents potential issues if the imported CAD splines contain errors, meaning the visualiser will likely need to fix these, at their expense, thereby losing valuable time and money. The 3ds Max plugin Scribe will assist archviz artists in fixing and repairing imported splines quickly and efficiently.
*Chapters*
00:07 Scribe 3ds Max plugin Introduction
01:15 Explode 3ds Max Splines using the Scribe tools
01:26 Attach 3ds Max Splines using the Scribe tools
01:47 Attach 3ds Max Splines by Distance using Scribe
02:00 Weld 3ds Max Spline Knots using Scribe
02:12 Create Closed Splines and Edit Meshes from Overlapping Shapes
02:43 Display Spline Knots using Scribe for 3ds Max
02:49 Run Spline Diagnostic tools for 3ds Max
03:20 Repair 3ds Max Splines using Scribe tools
03:25 Redraw Reversed 3ds Max Splines using Scribe
03:40 Close Open Splines with Scribe 3ds Max plugin
03:45 Detach Overlapping Splines using Scribe
03:56 Flatten 3ds Max Splines using Scribe
04:15 Redraw New Splines fixes errors
04:27 Conform 3ds Max Splines to Surface using Scribe
04:40 Curve to Corner Optimises 3ds Max Spline Knots
04:45 Subdivide 3ds Max Splines using Scribe
04:53 Optimise 3ds Max Splines using Scribe
05:02 Spline Outline Array tool for 3ds Max
*About SiNi*
SiNi is a 3D artist-led software developer building 3ds Max plugins and scripts for the architectural visualisation community. Since 2016, our 3ds Max plugins have been used by thousands of archviz artists to optimise and streamline their visualisation workflows. Want to know more? Check out the links below.
✅ Sign up sinisoftware.com
✅ 30-day free software trials docs.sinisoftware.com/licenses-and-users#nkXM4
✅ Help Docs docs.sinisoftware.com
*Follow on Social Media* 🌍
✅ Facebook facebook.com/SiNiSoftware
✅ Instagram instagram.com/sini_software
✅ LinkedIn linkedin.com/company/sini-software
✅ TikTok tiktok.com/@sinisoftware
#3dsMax #3dsMaxTutorials #Best3dsMaxplugins










