SCRATCH & LUTs @AssimilateSoftware
SCRATCH & LUTs  @AssimilateSoftware
Uploaded June 2015 | Updated September 2026, 1 day ago
This tutorial shows how to load Lookup-tables into different locations within the color pipeline in SCRATCH.

This video covers:

- loading a LUT as an input LUT (or so called source LUT)
- loading a LUT as a grading LUT
- batch loading of LUTs to multiple clips
- loading a LUT onto an output-node (or using it as a so called output LUT)
- loading a LUT as a display-only LUT on interface and preview screen
- exporting a LUT form a shot and batch exporting LUTs form multiple shots
SCRATCH & LUTsSCRATCH & VFX Dailies and ConformAssimilate Live FX: Configuring Video-IOAssimilate Live FX: Node Tree and Layer Stack NavigationSCRATCH v8: Managing Output nodesLive FX Studio: Green Screen Production with Notch BlocksAssimilate Live FX Studio - Virtual Production: Stage Manager Basics and adding Light CardsAssimilate Live FX: The Switcher NodeFor NUKESCRATCH v9 & Output TreeLearn Scratch - Lesson 4 - Scaling & GuidesLearn Scratch - Lesson 12 - Slots
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