Uploaded June 2017 | Updated September 2026, 3 weeks ago
Through his alter-ego of Professsor Elemental, Paul Alborough presents hip-hop through a completely unique lens. Hilarious, creative and wildly original, his many releases and tie-ins have built up a very real world for fans to dive into. From his viral beginnings with tracks like "Cup of Brown Joy", to his more recent and developed outings like "ApeQuest", Alborough is always in it for more than a cheap laugh. Outside of his Professor Elemental character, he's a well-accomplished lyricist within his own right. He speaks to Lee about life, the universe and everything in this lovely podcast.
professorelemental.com
twitter.com/prof_elemental
Lee Tyrrell on Twitter:
twitter.com/GreenT128
Through his alter-ego of Professsor Elemental, Paul Alborough presents hip-hop through a completely unique lens. Hilarious, creative and wildly original, his many releases and tie-ins have built up a very real world for fans to dive into. From his viral beginnings with tracks like "Cup of Brown Joy", to his more recent and developed outings like "ApeQuest", Alborough is always in it for more than a cheap laugh. Outside of his Professor Elemental character, he's a well-accomplished lyricist within his own right. He speaks to Lee about life, the universe and everything in this lovely podcast.
professorelemental.com
twitter.com/prof_elemental
Lee Tyrrell on Twitter:
twitter.com/GreenT128


![SOUND TEST #13 - Commodore 64 Special (w/Rob Hubbard and Ben Daglish) [COMPOSER INTERVIEW / PODCAST]
Before todays flood of triple-A console games, way back in the 80s, the Commodore 64 ruled the roost. The most popular home computer in the western world, the C64 became synonymous with homespun programming and the birth of video games as we know them. Then, original soundtracks for video games were forced to use a mere three channels, and were unable to record any real instrumentation. Despite these limitations, musicians like Rob Hubbard and Ben Daglish coded expansive themes that remain beloved today. This episode features both, for a lengthy conversation about the creation of VGM on the C64s lauded SID chip. I hope it does Bens legacy justice — he sadly passed away during production, and this episode is dedicated to his memory.
Lee Tyrrell on Twitter:
https://twitter.com/GreenT128
C64 Manual Extract:
https://www.commodore.ca/manuals/c64_users_guide/c64-users_guide-07-creating_sound.pdf
Also available on:
iTunes
(https://itunes.apple.com/us/podcast/the-sound-test/id1418674203?mt=2)
Spotify
(https://open.spotify.com/show/0nt97mhg0PgE3pqUmDXmhC)
Audioboom
(https://audioboom.com/posts/7051870-commodore-64-special-w-rob-hubbard-and-ben-daglish)
Twitch
(https://www.twitch.tv/videos/324683651)
Stitcher
(https://www.stitcher.com/podcast/the-sound-test?refid=stpr)
Pledge to my Patreon to help support The Sound Test, and next years second series.
(https://www.patreon.com/_secretcave) SOUND TEST #13 - Commodore 64 Special (w/Rob Hubbard and Ben Daglish) [COMPOSER INTERVIEW / PODCAST]](https://i.ytimg.com/vi/EsQXihcNUM4/mqdefault.jpg)
![THE SOUND TEST Bonus - Grand Theft Auto (w/Colin Anderson) [INTERVIEW / PODCAST]
For this bonus, its my great honour to welcome Colin Anderson onto The Sound Test for a lengthy talk about Grand Theft Auto. Colin was heavily involved in the music and audio of the franchise in its early days, and we talk in-depth about his contributions to both GTA 1 and 2. At the end, we even fit in a little discussion of Crackdown - another game Colin worked on, which we both consider to have more than a few connections to Grand Theft Auto.
This is a real dream interview for me, as I consider the GTA franchise to be just about my favourite of all time; especially thanks to some of my earliest memories playing the original top-down classics that started it all. If youre familiar with their innovative radio stations and impressive bespoke tracks, this episode is guaranteed to please. We cover it all, from The Ballad of Chapped Lips Calhoun to the infectious funk of Stylus Exodus; from forgotten prog. rock stations to that pedestrian who shouts, Dickwad! whenever you drive past.
My inner child can hardly believe Im releasing this particular episode, and I hope you enjoy it too!
Lee Tyrrell on Twitter:
https://twitter.com/GreenT128
Colin Anderson on Twitter:
https://twitter.com/denkicolin
The Sound Test is also available through:
Audioboom
https://audioboom.com/channels/4966905
Spotify
https://open.spotify.com/show/0nt97mhg0PgE3pqUmDXmhC
iTunes
https://podcasts.apple.com/us/podcast/the-sound-test/id1418674203?mt=2
Stitcher
https://www.stitcher.com/podcast/the-sound-test?refid=stpr
and many more!
Pledge to https://patreon.com/_secretcave to help support The Sound Tests second season, and unlock backdated episodes of its LIVE version (and other content)!
#VGM #VideoGameMusic #GrandTheftAuto THE SOUND TEST Bonus - Grand Theft Auto (w/Colin Anderson) [INTERVIEW / PODCAST]](https://i.ytimg.com/vi/F7zyXKYrUgU/mqdefault.jpg)





![THE SOUND TEST Season 2 Trailer - (Commodore Amiga w/TDK)
SERIES STARTS NOVEMBER 1st 2019
TDK is an absolute legend of game audio, whose history stretches right back to the demoscene surrounding systems like the Amiga and leads right up to a regular role as the F1 series main sound designer. In between, TDK has contributed music and sound to a truly insane list of titles across multiple systems.
We spoke for well over two hours, coming out with an interview that youll hear sprinkled across several episodes of The Sound Tests second season. In this trailer, TDK talks about the groundbreaking audio of the Commodore Amiga and how it changed the game. This is only the tip of the iceberg when it comes to TDKs insight, so look forward to his detailed thoughts in the final series!
Music used:
Melon-Glo-Mania (Original Amiga Mix) by TDK [from the album Reawakening]
Lee Tyrrell on Twitter: https://twitter.com/GreenT128
TDK on Twitter: https://twitter.com/TDK_CHIPTUNE
The Sound Test Season 1: https://audioboom.com/channels/4966905 THE SOUND TEST Season 2 Trailer - (Commodore Amiga w/TDK)](https://i.ytimg.com/vi/H6i4KIX3kDw/mqdefault.jpg)
![THE SOUND TEST 2 - #09 - Outer Wilds (w/Andrew Prahlow) [COMPOSER INTERVIEW/PODCAST]
Outer Wilds, a unique sci-fi adventure released in 2019, has been a huge hit with critics and players alike. Scored by Andrew Prahlow, a lot of the soundtrack is built on banjos, guitars and other fireside classics (like simple whistling). However, the music also makes clever use of soundscapes, synths and textures, all contributing to a decidedly post-rock sound that perfectly captures the setting.
After Outer Wilds’ incredible haul of Game-of-the-Year wins at the end of 2019, it’s a huge pleasure to welcome Andrew Prahlow onto the show. But, it’s only fair that I warn you of the multiple story spoilers throughout this episode. One of Outer Wilds’ greatest strengths is its mystery, and I’m keen to maintain the power of that narrative for those who haven’t yet completed it, or are interested in starting.
Lee Tyrrell on Twitter:
https://twitter.com/GreenT128
Andrew Prahlow on Twitter:
https://twitter.com/andrewprahlow
Also available through:
iTunes
https://podcasts.apple.com/us/podcast/the-sound-test/id1418674203?mt=2
Spotify
https://open.spotify.com/show/0nt97mhg0PgE3pqUmDXmhC
Stitcher
https://www.stitcher.com/podcast/the-sound-test?refid=stpr
and many more...
Early access, unedited interviews, LIVE shows and more:
http://patreon.com/_secretcave THE SOUND TEST 2 - #09 - Outer Wilds (w/Andrew Prahlow) [COMPOSER INTERVIEW/PODCAST]](https://i.ytimg.com/vi/HLdUewwExis/mqdefault.jpg)