Uploaded May 2025 | Updated September 2026, 3 hours ago
Go behind the music of MultiVersus' Sky Arena map — a fast-paced orchestral cue built around the world of Steven Universe.
For this one, the challenge was clear: the music had to stay high-energy from start to finish, with no room for contrast through dynamics. The solution? Shifting registers, rotating orchestration layers, and rhythmic evolution — all while keeping that bright, melodic DNA at the center.
We recorded the score with a live orchestra in Nashville, and this excerpt shows how all those layers come together to keep the momentum locked in.
Thanks to the amazing team at WB Games for the opportunity to contribute to this world. More behind-the-score videos coming soon.
#MultiVersus #GameMusic #ComposerLife #StevenUniverse #GameAudio #SoundtrackBreakdown #ScoringSession #OrchestralMusic #DAWWorkflow #BehindTheScore
Go behind the music of MultiVersus' Sky Arena map — a fast-paced orchestral cue built around the world of Steven Universe.
For this one, the challenge was clear: the music had to stay high-energy from start to finish, with no room for contrast through dynamics. The solution? Shifting registers, rotating orchestration layers, and rhythmic evolution — all while keeping that bright, melodic DNA at the center.
We recorded the score with a live orchestra in Nashville, and this excerpt shows how all those layers come together to keep the momentum locked in.
Thanks to the amazing team at WB Games for the opportunity to contribute to this world. More behind-the-score videos coming soon.
#MultiVersus #GameMusic #ComposerLife #StevenUniverse #GameAudio #SoundtrackBreakdown #ScoringSession #OrchestralMusic #DAWWorkflow #BehindTheScore










