Uploaded October 2018 | Updated September 2026, 5 hours ago
Do leaderboards work?
Leaderboards are one of the most common game elements applied in gamification projects. However, only a few studies have tried to isolate their effects on the players. During the launch of our citizen science game, Quantum Moves, we got a unique opportunity to test the different effects the leaderboard had on our game. We tested with around 5000 people how far they proceeded in our game, how well they played, and whether they replayed the game after having played the same game in one of the three different conditions: without any leaderboard, a top-5 leaderboard, and a relative leaderboard.
To learn more about ScienceAtHome and to play our games go to scienceathome.org
To read the paper go to arxiv.org/abs/1707.03704
Leaderboard effects on player performance in a citizen science game.
Mads Kock Pedersen, Nanna Ravn Rasmussen, Jacob F. Sherson, and Rajiv Vaid Basaiawmoi.
Proceedings of the 11th European Conference on Games
Based Learning, ECGBL 2017. Academic Conferences and Publishing
International Limited, 2017. p. 531-537.
Do leaderboards work?
Leaderboards are one of the most common game elements applied in gamification projects. However, only a few studies have tried to isolate their effects on the players. During the launch of our citizen science game, Quantum Moves, we got a unique opportunity to test the different effects the leaderboard had on our game. We tested with around 5000 people how far they proceeded in our game, how well they played, and whether they replayed the game after having played the same game in one of the three different conditions: without any leaderboard, a top-5 leaderboard, and a relative leaderboard.
To learn more about ScienceAtHome and to play our games go to scienceathome.org
To read the paper go to arxiv.org/abs/1707.03704
Leaderboard effects on player performance in a citizen science game.
Mads Kock Pedersen, Nanna Ravn Rasmussen, Jacob F. Sherson, and Rajiv Vaid Basaiawmoi.
Proceedings of the 11th European Conference on Games
Based Learning, ECGBL 2017. Academic Conferences and Publishing
International Limited, 2017. p. 531-537.










